Ball Breaker

Ball Breaker (ボール・ブレイカー) is the second Stand belonging to Gyro Zeppeli, featured in Part VII: Steel Ball Run.

Appearance
Ball Breaker is vaguely humanoid in shape; hunched, with paw- or hoof-like feet, several "eyes" punched in a random formation on its face, a body studded in a similar way, and large, comma-shaped appendages on either side of its head. It is usually surrounded by a cloud of energy reminiscent of electrostatic discharge.

Abilities
Energy Acceleration: Ball Breaker embodies the vast quantity of energy collected by a Steel Ball when thrown with Super Spin (i.e. in sequence with Golden Rectangles held by both horse and rider). Its main application, by the manipulation of energy, is the acceleration of activity within the cells of a target organism, encouraging senescence to the point of expiration. When used on a human being, within seconds they age greatly in dramatic fashion. The perfect, near-perfect or extreme form of Spin involved in this technique also affords it effectiveness across dimensions.

Trivia

 * The development of this Stand may represent the achievement of the highest possible skill in Gyro's profession as executioner, in terms of the singular specificity of its performance and the way in which it affects its target: aging, to the point of death.