Board Thread:Anime/Game Discussion/@comment-24127588-20200810162551/@comment-38952966-20200812020307

Lindomar.sousa.940 wrote: You're right, I guess developing something new after understanding how the enemy fights is a asspull

That's not what I mean. It's only an asspull if a) it's not appropriately foreshadowed, or b) it isn't logical within the story.

For example, most of Gold Experience's abilities are kinda asspulls, since they are usually a little too convenient, but Gold Experience Requiem isn't, because the arrow and how it works was properly foreshadowed.

Diego showing up with THE WORLD at the end of SBR was an asspull because there was no indication that it would happen, but Johnny evolving Tusk isn't because it's part of the story's themes and is foreshadowed by Gyro's strength.