Board Thread:General Discussion/@comment-26949069-20160701200114/@comment-32406788-20170627153938

FilthyActsAtAReasonablePrice wrote: Tsunamai wrote: I tried to make my stand's requiem different from its original ability, but im unsure as to what to actually do that is different but still fits in with its original fighting style of using the enemy's attacks against them. Requiem's are highly circumstantial. They usually give the stand a perfect ability for a situation rather than an addon to their current power. For example, Kira didn't want his identity to be found out and wanted a peaceful life and so got [Bites The Dust], the perfect ability to never, ever be caught. Same with Giorno, who just wanted to win against Diavolo. He got the perfect stand to nullify [King Crimson].

So really what you gave it would be a powerful ACT. A requiem would depend entirely on the story. Right, I understand now. I'm not gonna change it, mainly because I cba, but also because I believe that even though it is not a requiem, it is way too powerful to be an "act 2" of sorts. I think if it did have an act 2, the act 2 would be the teleportation abilities, in addition to its original abilities being extended in the time it lasts for, e.g. 10mins instead of 3.