Gold Experience

Gold Experience (ゴールド・エクスペリエンス) is the primary Stand of Giorno Giovanna, featured in Part V: Golden Wind.

When climactically pierced with the Arrow, it becomes Gold Experience Requiem.

Appearance
Gold Experience is a humanoid Stand of slender build and average height, like Giorno.

It bears the motif of large ladybugs on its body.

Personality
Gold Experience's Stand Cry (seemingly communicated by itself or by Giorno, alternately) is "Muda muda muda~!"; like Dio with The World.

Abilities
Life Giver: Gold Experience is capable of changing inorganic objects into living organisms. A pen can be turned into a snake, a bullet into a beetle and so on. Giorno frequently produces small life forms (frogs, snakes, flies) and plants which he apparently has control over. When any of these are attacked indiscriminately, the creation will not be harmed, and instead the attacker receives the amount of pain they would have inflicted.

Life Shot: Gold Experience's ability can also be applied to living individuals, causing their thought processes to greatly accelerate. This was employed in battles to cause enemies to lose temporal coordination of their bodies (the body cannot catch up with the mind). This also increases and amplifies the reception of the senses in one's body. For example, any pain that is felt would seem to last longer than usual due to the heightened senses. The move might be inherited from The World, because Gold Experience can slow down time in people's bodies.

Transformation: Later on, Giorno developed (or discovered) Gold Experience's ability to produce organic components of the body (e.g. transforming bullets stuck in someone's body into the very blood vessels and organs they destroyed) - evidently, these transformations are permanent. Giorno discovers this new ability after having his throat and foot "cubed" off by Baby Face's ability. Giorno subsequently takes up the healer role of the party. Unlike Josuke, however, Giorno can also heal himself. As it was not originally designed for healing, the process is quite painful.

High Potential Versatility: One of its most distinguishing features throughout the series is its extremely high Development Potential characteristic, with its life and nature related abilities showing little to no limit over its usage and descriptions only scratching the surface of what it can do. While many other Stands throughout the series have shown their own amazing usage and ability via tandem of acuity of wit and skill of a user with their Stand's powers and rules, Giorno has shown a wide application of Gold Experience's vast expanse of ability, be it to accelerate the growth of other floral life, use trees and other flora to entangle and capture opponents, or even reverse transform his creations in disguise to ambush opponents.

Triva

 * According to JOJOVELLER, its design is based on the scarab beetle, as a symbol of creation in ancient Egypt; on ladybugs, symbolizing regeneration; with its angel wings as a symbol of peace.
 * Gold Experience bears some resemblance to the character Hakaider from the 1995 film Roboman Hakaider.
 * "Gold Experience" was renamed "Golden Wind" in The English localization of All-Star Battle.
 * Sans the reflection of damage, the ability of animating non-living things into living things is similar to the biblical story of Moses as he faced off with Egyptian priests.