Board Thread:Fanmade/@comment-27894850-20170122055950/@comment-4110939-20170123205205

Jean Pierre Polnareff (Skirmisher)

Passive: Swordsmanship - While Silver Chariot is Armor On, Polnareff gains a 10% auto-attack damage increase stack with each auto-attack on the same target, up to 3 (stacks reset upon switching target). While SC is Armor Off, it gains a 45% auto-attack speed increase on the same target, up to 5 (loses 3 stacks upon switching targets and reset upon not auto-attacking for 5 seconds).

Ability 1: Slice-N-Dice / Sand Kick - (Armor On) Silver Chariot delivers 2 horizontal slashes in a cone effect. Higher levels add more slashes. / (Armor Off) Polnareff kicks up debris particles in a cone effect. Enemies hit suffer a 40% slow and 15% decrease in defense for 3 seconds.

Ability 2: Die Already / Secret Weapon - (Armor On) Polnareff and SC dash forward in a line before turning 180 and delivering a strong stab that deals medium damage. Enemies hit by the initial dash are sent flying into Polnareff and are stunned for 0.5 seconds, guaranteeing they are hit by the stab. / (Armor Off) Silver Chariot shoots its blade in a line, dealing medium damage and penetrating multiple targets. Higher levels increase range and amount of enemies that can be penetrated.

Ability 3: Armor Off / Armor On - (Armor On) Silver Chariot sheds its armor, granting Polnareff a 65% auto-attack speed buff and -15% defense debuff for 5 seconds. / (Armor Off) Silver Chariot dons its armor once more, granting Polnareff a 35% defense buff and -30% auto-attack speed debuff for 5 seconds.

Ultimate: Chariot Requiem / Aggression & Victory

[Armor On]

Active - Polnareff transforms Silver Chariot into Chariot Requiem for 10 seconds. In an AoE around him, all characters and minions have their movement speed reduced by 85%, and 70% of all damage done to Polnareff is reflected back.

Passive - Polnareff's auto-attacks are changed to close-ranged punches, meaning he cannot gain or utilize Swordsmanship stacks.

[Armor Off]

Active - Silver Chariot and its afterimages unleash a rapid barrage of stabs in a large cone in front of Polnareff. Enemies take constant damage as long as they are in range.

Passive - Enemies take progressively more damage from subsequent stabs the longer they are in the Ultimate's range.

Armor On Polnareff is meant to be a more vanilla character with a unique Ultimate; Armor Off Polnareff has more of a focus or reliance on auto-attacking to deal sufficient DPS, with Sand Kick being a support ability for such endeavors.