Board Thread:General Discussion/@comment-46616496-20200814001314/@comment-46616496-20200814165507

Kingasdfg wrote: I think it's a little premature to put Wonder of U so high on the list when we're still not entirely certain how it works.

If the structure is based on who beats who, why is Tusk ACT 4 so far below D4C: Love Train?

I can't really understand having Stands like The Fool, Vitamin C, and White Album, but not including Bites the Dust, Bohemian Rhapsody, and Heaven's Door.

Other than that, the list is pretty solid, save for a few specific placements (I'd have put King Crimson higher and Chariot Requiem lower) About The Wonder of U, I think I disagree.

Regarding D4C: Love Train, I believe he wins against Tusk ACT 4. The reason he lost in the manga fight is because Valentine had to protect Lucy, that was the goal of both. In a fight without that Lucy factor, considering that what Valentine said was going to happen (The corpse leaves Lucy's body and goes to his body), Valentine could just go to another dimension and teleport a Johnny from another dimension to Johnny's back that he's facing. There would be no way for Johnny to hit him that way since Valentine wouldn’t even need to expose himself to push the other Johnny into that dimension.

Regarding Bites the Dust, I find it a very useless skill in a 1v1 fight. Bites the Dust needs a third person in the fight to help, as Bites the Dust can only be transported by people who are not users of Stands. There would be no one like that in the Final Destination Arena.

Regarding Heaven's Door, considering its last form, the ability consists of the physical version of the Stand going after the target and turning it into a book. Considering this, several Stands could prevent Heaven's Door from approaching by engaging in combat with it.

On Bohemian Rhapsody, the effect is not that fast. In his own fight in the manga, Anasui was shown leaving and entering the "fantasy world" several times. In that time where the target is not under the effect of the skill, it would be an easy task to beat the user.