JoJo's Bizarre Adventure: All-Star Battle R

"All JOJOs Unite! Fight for Your Destiny!"

- Tagline

JoJo's Bizarre Adventure: All-Star Battle R (ジョジョの奇妙な冒険 オールスターバトルR) is a 2.5D fighting game based on the JoJo's Bizarre Adventure franchise, developed by and published by. The game was released for PlayStation 4 and 5, Xbox One, Xbox Series X/S, and Nintendo Switch on September 1, 2022 in Japan and on Steam and worldwide on September 2, 2022. JoJo's Bizarre Adventure: All-Star Battle R is a remastered version of the 2013 game, JoJo's Bizarre Adventure: All Star Battle, boasting a modified and upgraded roster of 50 characters, new stages, and several improved mechanics.

Gameplay Differences and Updates
Stylish Guard: Players can now draw out a 'Stylish Evade' until an attack lands, giving a better opportunity to counterattack

Assist System:The Assist system (also referred to as "Support Attack") allows the player to bring in a CPU to help achieve longer chain attacks and even use a long-range attack (called an "Assault Assist"). Furthermore, the Assist System can also allow you to summon a character to break your opponent's combos (dubbed a "Reversal Assist"), though this ability requires a prolonged cool-down period to avoid Gamer Spam.

Aesthetic Differences and Updates:
Alternate colors swaps can now be viewed via the character select screen, before beginning a battle, as well as many characters receiving updated names to better match the anime's localization. Characters also now have animated victory poses, as opposed to the previous stationary ones. The command list's UI (User interface) was also updated to easier view prompts.

Technical Differences and Updates:
JoJo's Bizarre Adventure: All-Star Battle R boasts an improved frame rate of 60FPS on all consoles and PC (with the exception of the Nintendo Switch edition), as well as adding Input Buffers, lowering the required number of frames players must wait before inputting the next command. The game also features an update to the game's speed, resulting in smoother and quicker battles, alongside simplified special attack inputs. Hitstops were also added, and taunts and certain techniques received adjustments.

Gameplay
despite having the same rules and visuals, his gameplay has changed drastically, the combat is now slower since the Hit-Stun is more slower, and some characters' attacks have now been changed, such as Diavolo's Epitah, Giorno's Frog Counter, Time Stop From Jotaro, DIO, Jotaro part 4 and AU Diego, and the Bubbles From Gappy. also taunt mechanic is also modified,now you can only use it only once and only took one bar,in the original game used to take the whole bar and can use it infinites times

Trivia

 * All Characters from part 1-6 have their default colors altered to match up to their anime appearances
 * Pucchi Whitesnake-only was created with the purpose of avoiding spoilers for anime-only watchers
 * in the game files there are a lot of discarded interactions from All star Battle Mode although a lot of it is just different versions of the in-game interactions