Talk:Milagro Man/@comment-27731937-20170817023054/@comment-4148373-20180808051143

Maybe it was just a quirk of the translation wI as reading, but there was mention of burning or shredding the cash to get rid of it. Depending on how Milagro Man works, that might make it gameable.

The sticking point is how the build-up effect works. Do you just get more money? Or does each transaction increase the amount in total? Basically, if you burn the money, does all of it come back to you, plus extra, when you next try to spend money? If the former, then all you really need to do is keep destroying the money. If the latter, you're a bit f*cked, since, eventually, the amount of money will be enough to instantly crush you.

Of course, the whole "open secret" thing makes gaming the system harder. Eventually, word is likely to spread amongst store owners and the like. They may simply refuse to sell to you. Constant travel would help with this. So would making large bulk purchases, rather than lots of smaller transactions.

I can also think of ways to circumvent the need for financial transactions, such as moving to a place that practices barter, or going full-on survivalist.