Board Thread:General Discussion/@comment-26949069-20160701200114/@comment-26038291-20170605191417

SpiderZelph wrote: Thanks! I was honestly already expecting everyone to call ACT 3 broken, because it was a bitch to balance while still making it seem like a strong, but unique main villain stand (Which was the motive I was going for, if you didn't notice). The other ACTs were pretty hard to design too, since I based the stand around ACT 3 and went 3 > 1 > 2 instead of 1 > 2 > 3

And yes, I did notice that The Chain's acausality would completely nullify a lot of time-based stands and I was considering removing that ability, but without acausality it wouldn't even have access to literally all of its abilities (Can't affect causality itself if it iself still abide by its laws), and the whole stand would just fall apart.