Board Thread:General Discussion/@comment-28702329-20181215114648/@comment-27018332-20190717140250

IcePony wrote: First of all. Star Platinum never had a ability that let him to "adapt" to others abilitys, I understand if is your teory but is far away from being somthing even possible. Jotaro's ability is stop time, that's all. Is the same case with DIO, who get the stand but discovered that The World can stop time several months later after obtaining his stand, Stardust Crusaders occurred in at least 2 or 3 months, so Jotaro eventually discovers his ability to stop time in the fight with DIO. That's all, nothing more.

Even then, I agree that Star Platinum has this "precognitive" ability. But is mostly that has very good time reaction and having much speed make it look like a "precognitive" ability. That's all. In most of the times Jotaro needs to have some type of awareness to allow Star Platinum to react.

Other thing, Epitaph can't see King Crimson eraseing time. That's the whole thing with King Crimson ereased time, is a ability that let Diavolo untie himself from destiny, so it would make no sense that Epitaph, a stand that sees the future (destiny) would see Ereased Time. Just like all the GER thing in the end of VA.

Yo are just overpowering Jotaro for literal no reason.

And no, even Star Platinum would have problems to react after King Crimson's time skip and blocking a full atack of King Crimson would be a problem, even for Jotaro, especially because Diavolo can use Epitaph to see if Jotaro even attemps to strike back, so he just needs to avoid it.

If Diavolo has this shity ability, it would be easy to defeat the rat stand user himself with his ability, but even then he gets pierced be the rat. No sense.

Diavolo wins over Jotaro (Especially because he has no vampire ability to regenerate himself).

Star platinum's main ability is the "ultra precision/precog" thing, not starplatinum: the world. I'm stating all jotaro's main assets since part 3, based on it's previous experiences during stardust crusader's & morioh's campaing, "AS 'PART 3 JOTARO'" would be, just as someone would put the "8X years old part 2 joseph", with still-praticizing hamon & hermit purple, against pucci.

Jotaro's nerfed states from part 4 & part 6 is a common plot-device practice to "show-off" the next employed assets on the "current protagonist/deuteragonists". Just like what happens in boruto manga, naruto needing to go kurama-chakra mode against any character, and still doing nothing above street-level (when it should be a casual continental buster, with planet level durability).

This ultra-precog/precision ability is what let starplatinum "react" to theworld's time-stop. In their final fight, each time dio stopped time, he hesitated several times, didn't attacked jotaro right in because he "felt" something "not right". This was starplatinum (and those magnets trick), that could still partially move during time-stop.

Both jotaro & starplatinum "ADAPTED" during dio's fight, to eventually develop starplatinum: the world.

I suppose this "adaptation thing" is a side-effect to the precog/precision ability, which only apply to time-space related abilities. Just like the several "biometric interactions" the objects goldexperience gives life to, or crazydiamond being able to change the "shapes, components, directions & symmetries" of things with his "restoration" ability. Furthemore, in the very end that's how he was capable to "deal with dio", starplatinum hadn't "starplatinum: the world" until after the "road roller" thing. It was able to trade blows with theworld during it's time-stop, without having a time-stop ability in the first place.

The same would happen fighting against diavolo. Using epiphet, diavolo would ALWAYS see starplatinum reacting to both him & king crimson's aproach & attacks "to some degree" (it would "sense" a presence "phasing" in their direction), both during & after time-skip.

Diavolo's "blood throw" would be blocked by starplatinum, seeing it as a stand ability. Dio & the world knives throw were way more faster & dangerous, and a "less time-aware starplatinum" could block most of it. Starplatinum could still "push/pull" jotaro's "unaware" body in order to dodge.

Jotaro would still "feel confused" after the first timeskip, but starplatinum witnessed & experienced everything, and those would "thud" to his memory, as a "jumpscare/hypnic jerk", after this specific "first" time-skip end. The "adaptation" part would start from the next time-skips and so on.

If diavolo decides to start it's assault & sneak-attack jotaro regardless of it's visions, the fight would "last long enough" for starplatinum to develop "starplatinum: king crimson". Or if jotaro manages to just "time-stop" after one of those time-skip ends.

While "roaming over italy" alone, based on stardust crusaders campaign, jotaro is with starplatinum's head & arms "always-on" (part 3 jotaro don't necessarily need starplatinum to "jump high"), but "inside of him", following it's carefulness by killing-spree over passione (as explained in previous comment).

Unless we're talking about the plot-nerfed jotaro & starplatinum from part 4 & 6. There's even a "new stat charts" on each part to explicitly show the nerfed starplatinum. Starplatinum's ultra-precog/precision skill is long forgotten in those parts (save some "casual" exceptions).