Board Thread:Fanmade/@comment-25403136-20180402164904/@comment-3095757-20181011212605

Stand Name: Melancholic Hill

Inspiration: "On Melancholy Hill" by Gorillaz

Appearance: Appears as a collective of ball ghosts who all have knight helms, tiny lances, and miniature shields. Each one has a different gem on their helm's forehead. There are 100 of them.

Stand User: James Albarn, an OCD-stricken member of the Seven Nation Army, the Asylum's elite representing seven countries, with Albarn representing the United Kingdom. He pretends to be a stockbroker to gather funds for the Asylum and more importantly, the Seven Nation Army.

Types: Artificial; Non-Humanoid; Long-Distance; Operation; Colony

Abilities: Weaknesses:
 * Phalanx Shielding: The ghosts can band together and protect the user by making a shield.
 * Imprison and Poke: By gathering around the enemy, the "ghosts" can imprison them, for which they can proceed to continuously stab them, turning the victim into a blood fountain.
 * Gathering: Like with 「HARVEST」, the user can use the long range to gather items and, more importantly to Albarn, money and armaments.
 * Regeneration: If one ghost is destroyed, a new one appears after three seconds.
 * Hivemind: As per usual for Colony Stands, they rely on each other to the point of being a hivemind. This means that if one is destroyed, the rest devolve into chaos, causing the user to suffer extreme pain.
 * Can be Used as Projectiles... Even by Enemy Stand Users: The user can throw a ghost at the target and have the rest of them follow suit. Unfortunately, they can be caught and thrown back by another Stand User. If the ghost hits its user, it is destroyed, causing the above problem.