Board Thread:Fanmade/@comment-25403136-20180402164904/@comment-37413423-20181118073105

Stand: Angel of Death

Namesake: “Angel of Death” by Slayer

User: Giuseppe “Mangles” Gemelli

Namesake: Giuseppe (Italian version of Joe/Joesef) “Mangles” (Mengele) Gemelli (Italian for Gemini)

Background/Personality (User): Gemelli was a parasitic twin when in the womb, causing his twin brother to die before they were born. Due to the fact his parents were very religious and were distraught over losing a son, Gemelli was seen as a monster, blamed for his twin’s murder and treated poorly by his parents. After trying to seek help from the local Church he attended and being rejected, he turned to his friends, who were part of Passione. After joining Passione, Gemelli killed his parents and ran away from home in his early teens. After gaining his stand Angel of Death, he became one of Passione most brutal enforcers as well as their underground doctor. Often leaving his victims as piles of torn flesh and bones, Gemelli gained the nickname of “Mangles” due to this constant mangling of victims. Gemelli is often very reserved and serious, and when doing his work, he’s very directed and to the point. He’s also very protective and loyal to his Passione troupe, and has a general interest in the human anatomy.

Appearance (User): Gemelli is a 6 ft tall, lean, and pale man in his mid 30s with deep cheekbones and relaxed jaw. He has black comb-over hair, parted on the left side, and clean shaven. He has brown eyes that are very stern, furrowing his brow. He wears a fashionable black suit with a white long coat, similar to a doctor’s coat. He also has light blue leather gloves and white laceless dress shoes, also similar to doctor’s gloves and shoes. His attire is fully covered in random assortments of stitches, with + signs stitched all over his left side, denoting the amount of people he’s killed for Passione, with a special red stitch, denoting his first kill, his twin brother.

Appearance (Stand): Angel of Death has the appearance of conjoined twins, with a pale twin as the main body whilst a green twin (that look like a rotten corpse) form on the back, with a pale face with closed eyes in the front and a green face with open eyes jutting from the back of the head. The arms and legs of the green twin are twisted and contorted into two pairs of angel wings, with the “feathers” made of various surgical equipment held together with stitching wire. Additional stitches are found everywhere else of AoD body, connecting in multiple places.

Abilities:

Infamous Butcher

-The main offensive ability of AoD. It’s stitching is able to unravel and move towards the opponent, utilizing the surgical tools held in the wings as weapons to rip out organs in quick succession. The stitching has a range of 100+ meters and cover AoD from all angles and can target multiple opponents. Once the organs are ripped out, AoD can store them inside itself, preserving them for up to two weeks. However, AoD can only hold up to two of each type of organ at a time (ie two pairs of kidneys, two livers, etc.). However, AoD can change the harvested organ makeup to match that of Gemelli and his accomplices if the organs don’t match their bodies, creating back up organs.

Surgery, With No Painkillers

- If Gemelli and his accomplices are injured, AoD can use the organs and or its stitching to mend their wounds and heal them, however, though the process is quick, AoD and the patient must be stationary and will cause the patient immense pain for a short period during and after the operation. It also uses up its stitching to mend the wounds, affecting its overall range depending on how sever the injury was and how many were operated on.

Weaknesses: Though AoD has great power, precision, and range, it’s not a durable stand. Plus, AoD is not great in extremely hot or cold environments, with the heat affecting its power after extended amounts of time and its speed in the cold. Plus it’s second ability can have drastic effects on it’s range.

Stats:

Power- A (decreases incrementally in the heat from B-E)

Speed- B (decreases incrementally in the cold from C-E)

Range- A (B-E after 2nd ability usage)

Precision- A

Durability- D

Potential- E