Board Thread:Fanmade/@comment-31604197-20181216012617/@comment-39339150-20190822023313

Stand name: Pompeii Act 1. named afer the song Pompeii by Bastille which named the song after a volcanoe. the song itself is about the eruption of said volcanoe.

Stand Cry: Terra, terra, terra, terra, TER-RA ROSSA! (Latin for "Red Land")

Stand user: Bastel Manacle. Bastel is a lazy man who's more destructive nature lays dormant but will rise up given enough provoction. Bastel has much potential to grow however he refuses since he believes theres no point often saying "Why be the best i can be when im already good enough?" hes also the Jobro of his part

Power:A

Speed:c

Range:D

Percision:C

Durability:A

Pontential: A

Stand type: Humanoid punch ghost Sand Cry is the same

Appereance: Pompeii Act 1 appears as a humaniod in armour similare to CD with aces on its knees,elbows and shoulders. the armour appears made up of pistons, steam vents, cogs and brass. the cogs and pistons are in constant, if slow, motion. the humanoids "skin" is an earthly orange while the armour is brass.

Ability: Whatever Pompeii Act 1 punches can be given seismec activity. meaning whatever he punches can either erupt like a volcanoe or shake like an earthquack. Bastal is able to controle the size and intencity of these but due to his lazy nature each eruption or earthquack is slow to start. just like real ones. the more he punches something the faster the effects take place

Pompeii Act 2

​Stats:

Power: B

Speed: B

Range: C

Percision: A

Durability: C

Potential: C

Stand cry: terra, terra, terra, terra, terra INCOGNITA (Unknown land) ​​​​​

Appearance: Resobably similare to Act 1 but now the pistons and cogs from a small exoskeleton that connect to his steampunk gauntlets aiding in his punching.

Ability: Act 2's punches now cause a fast acting corrosive affect. anything that it punches will melt away due to this.

Act 2 represents Bastal finnaly finding that motivation to actually go. to fight and move with a purpose in stead of just laying dormat and slowly building up the care. this also represents a more reckless and aggressive side.

Pompeii Act 3 Stats:

Power: A

Speed: A

Range: C

Percision: A

Durability:B

Potential: E

Appearance: Act 3 is now back in the armour withought the exoskeleton pistons but now his gauntlets have steam vents on them.

Ability: Whatever Pompeii Act 3 punches he can set a deadly poisen that will last for as long as he wishes however this poisen can affect himself and friends as well.

Act 3 represents Bastal  reaching his peek. hes at the best he can be. it represents him learning that motivation is all well and good but he must still be careful and planning. in this he has realized his true deadly potential.

Note: each Act has a double reprsentation. Act 1 represented his dormant potential laying in wait while also representing the first stage of a volcanic eruption. This is also seen in its armoured appearance, the stand underneath the armour represents the lava underneath the earth. The pressure building underneath the surface. Act 2 represented him finnaly finding his motivation and unleashing on his opponents. It also represents the volcanic eruption itself with the lava being pushed out also being represented by the pistons helping to push his arms. Act 3 represents him realizing his true potential and thus the final and most deadly stage of a volcanic eruption. The after effects. After the erruption when the ash a toxins from the volcanoe settle down on the surrounding area. this is represented by the poisen ability and by the Stand reverting back into the armour withough the pistons.

Note 2: the cogs and pistone represent the constantly moving tectonic plates and magma being pushed around slowly.