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My Hierophant Green loves nothing more than to rip things to shreds.

Noriaki Kakyoin to Tower of Gray, Chapter 123, SC Episode 4

Hierophant Green (ハイエロファントグリーン(法皇の緑) Haierofanto Gurīn) is the Stand of Noriaki Kakyoin, featured in Stardust Crusaders. Hierophant Green is an elastic and remote Stand, capable of being deployed far away from its user and performing actions from a distance. Kakyoin has possessed this Stand since birth.

Quick Answers

What is the unique ability of Hierophant Green in JoJo's Bizarre Adventure? toggle section
In JoJo's Bizarre Adventure, Hierophant Green possesses the ability to extend its body and launch emeralds as projectiles, a technique called Emerald Splash. It can also deploy tendrils that wrap around opponents, enabling a close-range Emerald Splash. Hierophant Green's unique capability includes setting up a 20-meter web system of tentacles, creating a trap that covers a large area and allows multi-directional attacks.
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How does the 'Emerald Splash' attack work in the context of Hierophant Green's abilities? toggle section
Emerald Splash, Hierophant Green's strongest ability, involves accumulating energy that causes it to glow bright green. This energy is then discharged as a multitude of emeralds. Prior to the blast, Hierophant Green's hands produce a green, slime-like substance, a byproduct of the attack's energy. The emeralds scatter in every direction, rendering the initial attack unblockable.
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What is the significance of the '20 meter Emerald Splash' in the series? toggle section
Hierophant Green's '20 meter Emerald Splash' is a key ability in the JoJo series. This powerful attack involves Hierophant Green amassing energy, glowing bright green, and releasing a large energy burst resembling emeralds. Prior to the blast, Hierophant Green's hands produce a green, slime-like substance, a result of the immense energy of the attack.
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How does Hierophant Green's elastic and remote nature affect its combat style? toggle section
Hierophant Green's elastic and remote nature allows it to specialize in distance-based combat, despite being weak in direct confrontations. It can unravel its membrane-like body into long strings for various purposes, such as acting like ropes or weaving a network. This ability also enables it to evade harm without inflicting damage on its user, Kakyoin. Its main offensive move is the Emerald Splash, a high-speed energy blast with extensive range and significant destructive power.
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How does Hierophant Green's form differ from other Stands in JoJo's Bizarre Adventure? toggle section
Hierophant Green, Noriaki Kakyoin's Stand in JoJo's Bizarre Adventure, has a unique form. It's taller than Kakyoin and can elongate significantly. It has a veiny, armored body and robotic features like eyes and legs. However, its true form is a lengthy web of tentacles. It's an elastic, remote Stand that can operate from a distance. When it glows, it signals an attack, such as the Emerald Splash technique.
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Appearance[]

JoJo Tarot 05 - The High Erophant

The Hierophant Tarot card

Hierophant Green is an athletic humanoid with robotic features, such as the eyes and legs, but its true form is that of a long web of tentacles. It is only slightly taller than Kakyoin himself, though it can stretch itself to great lengths. Hierophant Green possesses a body covered in veiny lines, which is protected by a light-colored armor. Despite its emotionless face, it seems to have a human-looking mouth underneath its mask.[1]

Whenever the appendages glow, the Stand is priming for an attack, such as its Emerald Splash technique.

Hierophant Green is consistently portrayed as being green across all media featuring it, befitting its name. All-Star Battle features a turquoise-colored version of it. However, its armor is white-green in the colored manga and grey in the anime and games.

Personality[]

Hierophant Green appears to not have a personality, serving Kakyoin without hesitation or question, even seeming to act as Kakyoin's mouthpiece; although Kakyoin mentions that it hates wide open spaces and enjoys ripping things apart, such a trait is never shown.

It represents the TarotW Card The HierophantW, which represents the bridge between Heaven and Earth, relating to the Stand's long-range abilities.

Abilities[]

Hierophant Green is the very first Long-Distance Stand shown in the series, and it has a large number of abilities to assist it in combat and scouting. However, the Stand is relatively weak in direct hand-to-hand combat, as a trade-off for its great distance-based abilities.

Coiled Body[]

Hierophant green powa 2

Hierophant using his body to ensnare enemies

As Hierophant Green's original appearance is not humanoid, but instead just a group of connected membranes, it is able to unravel itself into multiple long strings for multiple purposes such as acting like ropes,[2][3] avoid damage without hurting Kakyoin himself (as shown in the battle against Death Thirteen)[4] or weave out a network of sensitive strings that detects the enemy's movements, as during the battle with DIO.[5]

As such, Kakyoin can control how Hierophant Green unravels, creating strong ropes or unraveling them into invisible strings. A single string has the ability to sense when someone is touching it and can attack either automatically or at Kakyoin's command. When a string is broken, Kakyoin is unharmed, but attacking a sufficient number of them or Hierophant Green's main body will harm him.

Marionette Control[]

Hierophant Green is capable of sliding its coils into a person's body, allowing Kakyoin complete control of that person. This serves to protect Hierophant Green and Kakyoin from attacks if his opponent is someone unwilling to harm the innocent. Additionally, he can completely destroy the controlled being's air passage as he emerges, as well as the host's internal organs. According to Kakyoin, there is no way to remove Hierophant Green from the host body that doesn't also harm the host. When this ability is first used, Kakyoin is shown holding a marionette by the strings, but it is unknown if this is actually part of the ability, or just for dramatic effect.[6]

Emerald Splash[]

Emerald splash

The Emerald Splash

Emerald Splash (エメラルドスプラッシュ Emerarudo Supurasshu) is Hierophant Green's most powerful ability.[7] It gathers energy into its body, causing it to glow bright green, before firing off a large amount of energy which takes the form of emeralds. Before the blast is fired, a green slime-like material (water-like in the anime) is produced by Hierophant Green's hands, a byproduct of a large amount of energy the attack is giving off.

The blast's range and shotgun-like dispersion, along with its incredible destructive power and high speed, makes Hierophant Green an extremely capable combatant. Interestingly, it seems that though this blast is quite powerful, it doesn't seem taxing on either Kakyoin or Hierophant Green. However, the likes of Star Platinum or even a Vampire can easily block or deviate the attack.[8]

Chapters / Episodes[]

Manga Appearances
Chapters in order of appearance
Anime Appearances
Episodes in order of appearance

GW Episode 29: "Destination: Rome! The Colosseum" (Silhouette/Photo only)


Gallery[]

Trivia[]

  • For the duration of its introductory chapters while under DIO's influence, Kakyoin refers to his Stand as "Hierophant Emerald" (ハイエロファントエメラルド Haierofanto Emerarudo). This may have been the Stand's original name. It is only renamed "Hierophant Green" when the Joestar party's ensemble of Stands are presented after Avdol names Jotaro's Stand.
  • In the Anime, after Tower of Gray destroys Hierophant Green's mask, he speaks with a raspy voice.
  • Keeping in line with its possession ability, Hierophant Green's initial battle features a few references to puppetry:
    • The way Hierophant Green possesses its victims is exactly like how hand puppets are controlled, as they both involve the puppeteer controlling them from behind.
    • Kakyoin is seen holding a marionette doll as he's controlling the nurse.
    • Kakyoin's ability to injure others simply by painting a red streak over them could be a reference to voodoo, where the target can be damaged by anything meant to depict them.

References[]

  1. Chapter 123: Tower of Gray
  2. Chapter 152, Wheel of Fortune Part 3
  3. Chapter 252, DIO's World Part 5
  4. Chapter 173, Death XIII Part 6
  5. Chapter 253, DIO's World Part 7
  6. Chapter 118, Noriaki Kakyoin Part 1
  7. Chapter 119, Noriaki Kakyoin Part 2
  8. Chapter 252: DIO's World part 6

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