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  • Ok i can't keep up with the votes but  you guys can keep on

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    • Jarrod0303
      Jarrod0303 removed this reply because:
      can you please remove
      22:34, November 12, 2018
      This reply has been removed
    • tusk act 4 can move in time stop

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    • WinchesterTheReal wrote:
      tusk act 4 can move in time stop

      we saw from his brief encounter vs diego that he can somewhat move in frozen time however,diego instantly dispelled his ability and fled in awe when "act 4" shook while trying to reach him and we never saw it since so we don't know for sure the extent of act 4's power in the frozen time realm but we can assume he can,for he even penetrated the absolute barrier of the president and valentine said that "he can penetrate any barrier ",maybe araki was hinting to time as well??

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    • Ability-wise, Tusk DWARFS Star Platinum. Timestop won't do Jotaro any favors, as mentioned above, and he'll instantly lose if Tusk so much as grazes him. However, I don't believe Tusk even WILL graze him.

      Firstly, Tusk's stats (even in ACT 4) are... Well, weak. Compared to Star Platinum, it's inferior in Speed and Precision, and only barely edges out in Range (because of the nail bullets). Additionally, Johnny is effectively an immobile, sitting duck who is BARELY able to walk with ACT 4, and needs to use his horse to even activate it.

      However, another factor to take into account is, simply put, Star Platinum catching bullets. As shown in the first Ratt fight, Star Platinum has a tendency to catch incoming projectiles with its bare fingers, and this backfires against it numerous times. It's possible that Jotaro might lose instantly because of that, as Star Platinum would be hit by the infinite rotation if it even touched an in-flight nail bullet, even in stopped time.

      Overall, I think there's an equal number of downsides and upsides to each fighter, and the winner would be decided by who does what first. If Johnny fires a nail bullet, Jotaro loses. However, if Johnny instead attacks directly with ACT 4, Star Platinum would probably beat it into the ground.

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    • no, i think tusk act 4 could stand up to star platinum in a fistfight. also, contact would cause jotaro to be affected by the super spin, easily sealing the deal.

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    • Act 4 standing up to Star Platinum in a fistfight? Not possible. Star Platinum is one of the strongest stands in a fistfight. Tusk would be immediately beaten. Also, I don't recall the manga stating that any contact with Act 4 activates the Super Spin.

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    • Zodazzle wrote:
      Act 4 standing up to Star Platinum in a fistfight? Not possible. Star Platinum is one of the strongest stands in a fistfight. Tusk would be immediately beaten. Also, I don't recall the manga stating that any contact with Act 4 activates the Super Spin.

      What Zodazzle said. I think ACT 4 would have to land a hit on Star Platinum to initiate the Super Spin, but that would be impossible if it's just getting pummeled into the dirt repeatedly.

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    • Zodazzle wrote:
      Act 4 standing up to Star Platinum in a fistfight? Not possible. Star Platinum is one of the strongest stands in a fistfight. Tusk would be immediately beaten. Also, I don't recall the manga stating that any contact with Act 4 activates the Super Spin.

      i say it could. tusk act 4 would only need to make one punch with star platinum before jotaro and his stand were rendered useless because of super spin. plus, if we assume they are both going in blind to each others abilities, jotaro would have no idea about how spin or tusk worked, as the original world uses hamon. and during alt uni diego, johnny quickly deduced diego could stop time. also, the only reason johnny lost to diego is because diego knew all of johnnys abilities and weaknesses from valentine,and he came to johnnys universe with:

      1: a gallon of gasoline

      2: like three matchboxes

      3: more knives than dio 

      4: thin, sharp metal wirs that could slice a man in half on a horse

      taking that into account, johnny would have won easily if alt uni diego hadnt bullshitted his way through and had stuck to timestop and knives like dio. the world and THE WORLD are almost identical in abilities and stats, and again, johnny could easily deduce the worlds ability of timestop, while jotaro wouldnt even be able to conceptualize spin or know what it does, including act 4s abilities.

      also, i say act 4 could match star platinum in a fistfight. while act 4 is SLIGHTLY slower than star platinum, its durability is a solid match for star platinum's. also, with an A in range, johnny could attack with star platinum-level stats, and jotaro wouldnt expect the bullets to still move in time stop, meaning it would be a similar situation to when dio stopped time and star platinum kept going and crushed in dio's skull. also, INFINITE SPIN. one punch would render jotaro useless. to be honest, the only jojo that could soundly beat johnny is giorno with GER. 

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    • also, contact does activate super spin. both from when johnny defeated funny, and by this paragraph in the wiki.



      If ACT4 touches someone, it imbues the target with an infinite spinning motion. Not only does part of the body separate to spin, everything down to individual cells spin on themselves, greatly distorting the shape of the victim. Eventually the targets are disintegrated by the rotation and according to Diego, sent to another dimension.[18] The Spin goes on forever and never leaves the person or their Stand, forcing them to return to the place where they were hit or its equivalent in each parallel dimension, thus Funny Valentine was not able to escape it despite switching dimensions and/or bodies, always returning to the underground location in which he was hit. If someone uses a tool, like a carriage, to get away from the location, the Spin will imbue itself into the tool and destroy it, forcing the target back into their location. The rotation won't end unless Johnny shoots the target with a similar rotation that is spinning in the opposite direction, resulting in the two cancelling each other out.[14][19][20]

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    • I read that paragraph, and it only says if Tusk Act 4 makes the contact. If so, then the simplest thing Star Platinum would have to do is stop time and beat up Johnny. Even if Jotaro had been affected, all Jotaro has to do is stop time. Infinity is infinite, but stop time stops EVERYTHING in it's radius. Infinity will just stop and resume afterwards. Giving enough time to beat up Johnny.

      Also, Star Platinum was able to break through High Priestess' diamond-hard teeth, so you can bet that Tusk Act 4 will be weak to Star Platinum's blows no matter it's durability. And slightly slower is a undertaking; Star Platinum moves faster than light and is by far shown to be faster than Tusk.

      And besides, if we are making this a realistic situation, then Johnny wouldn't even have Act 4 activated.

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    • And another note, infinity didn't help Johnny move throughout an entire period of time being stopped, so we can rule out that the Infinite Spin is still running in stop time.

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    • Jotaro is very much a head-first fighter. Regardless of his opponent's abilities, he'll charge right in and aim for the quickest subdual, even if that 'quickest subdual' is just a full minute of him beating the ever-living shit out of them. The thing is that Johnny didn't REALIZE Diego was stopping time until halfway through the fight, and was distracted by how it seemed like he was just teleporting around. However, that was because Diego was cautious, if not too cautious. Had he stopped time the moment Johnny got in range and just pummeled him to death directly instead of throwing knives, Johnny would be quickly outmatched because he was relying on ACT 2 instead of ACT 4. This is another point to my argument--Johnny doesn't open with ACT 4, ever. While Jotaro is comfortable with just stopping time and bludgeoning his enemy, Johnny has always been shown to rely on ACT 2 the most out of all four ACTs. He won't have time to realize that ACT 4 can move in frozen time and even try to activate it before Star Platinum's knuckles are embedded two inches deep in his skull. I like Johnny, but he doesn't have shit on Jotaro, even with ACT 4.

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    • but again, both star platinum and tusk act 4 operate around the same speed, and with a range of A, he could fire from more than 20 horse lengths, judging from johnny vs diego alt. uni. and also, ONE HIT would be needed. two stands, one with an A in range, one with C in range, get in a fistfight. no matter what, if jotaro attacks, hes fucked because johnny needs ONE FUCKING PUNCH to render jotaro useless. and about johnny never opening with tusk act 4, he did it twice. to be fair, it wasnt during major fights, but he opened with act 4. he did it to get gyro's corpse onto the boat, and again during his flashback in jojolion. and also, about jotaro charging in, he is actually very reserved quite a lot of the time. he only charged dio because he MURDERED HIS GRANDFATHER AND DISGRACED HIS DEAD CORPSE, and during the start of the steely dan arc, he pulled a quick jab as a warning shot. he didnt beat the shit out of steely until he was positive his stand ability was rendered null. during the ratt arc, jotaro prepared josuke and carefully studied their abilities instead of telling josuke to charge in without knowing their abilities. during the akira arc, he correctly deduced akira would use an rc plane, and told josuke. during the first few episodes when he fought avdol, he only attacked in self defence, didnt follow through with his steel bars when avdol turned his back to jotaro, and only stayed because he didnt want to hurt any more people. during the final battle vs kira, he didnt attack instantly because he knew how far he could go with timestop and remained reserved. he almost always attacks in SELF DEFENCE. meanwhile johnny attacks pretty quickly when he sees an enemy. and also, when he sees that jotaro has an identical ability to alt. uni. diego, he wilol know to activate act 4

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    • Tusk act 5 wrote:
      but again, both star platinum and tusk act 4 operate around the same speed, and with a range of A, he could fire from more than 20 horse lengths, judging from johnny vs diego alt. uni. and also, ONE HIT would be needed. two stands, one with an A in range, one with C in range, get in a fistfight. no matter what, if jotaro attacks, hes fucked because johnny needs ONE FUCKING PUNCH to render jotaro useless. and about johnny never opening with tusk act 4, he did it twice. to be fair, it wasnt during major fights, but he opened with act 4. he did it to get gyro's corpse onto the boat, and again during his flashback in jojolion. and also, about jotaro charging in, he is actually very reserved quite a lot of the time. he only charged dio because he MURDERED HIS GRANDFATHER AND DISGRACED HIS DEAD CORPSE, and during the start of the steely dan arc, he pulled a quick jab as a warning shot. he didnt beat the shit out of steely until he was positive his stand ability was rendered null. during the ratt arc, jotaro prepared josuke and carefully studied their abilities instead of telling josuke to charge in without knowing their abilities. during the akira arc, he correctly deduced akira would use an rc plane, and told josuke. during the first few episodes when he fought avdol, he only attacked in self defence, didnt follow through with his steel bars when avdol turned his back to jotaro, and only stayed because he didnt want to hurt any more people. during the final battle vs kira, he didnt attack instantly because he knew how far he could go with timestop and remained reserved. he almost always attacks in SELF DEFENCE. meanwhile johnny attacks pretty quickly when he sees an enemy. and also, when he sees that jotaro has an identical ability to alt. uni. diego, he wilol know to activate act 4

      Your two examples on Johnny 'opening with ACT 4' are rendered completely null by what you yourself said. They were used outside of combat for purposes that REQUIRED the Infinite Rotation.

      I also don't think you understand the fact that ACT 4 WON'T be able to land a punch on Star Platinum. The moment it even gets in range, the first to throw and land a punch will be Star Platinum, and that'll pretty much seal the rest of the fight in Jotaro's favor since ACT 4 will be forced into the defensive and become unable to strike Star Platinum with the Infinite Rotation.

      In the Ratt arc, Bug-Eaten was out of his range. It's as simple as that. He couldn't rush in head-first without getting shot immediately. And I'm going to correct you by stating that he DID know Bug-Eaten's ability. Y'know, because he was already hit by it once before. Here's a list of all of Jotaro's P3 fights in which he immediately (or almost immediately) went for direct attacks:

      - Jotaro vs. Kakyoin

      - Jotaro vs. Captain Tennille

      - Jotaro vs. Forever

      - Jotaro vs. Rubber Soul

      - Jotaro vs. Khan

      - Jotaro vs. DIO

      This isn't counting any of his P4 fights, which mainly just includes his first fight against Kira. As you can see, Jotaro has primarily resorted to attacking his opponent head-first in the majority of his fights, excluding the ones where he COULDN'T attack the enemy, or he couldn't see them whatsoever.

      As far as Jotaro is concerned, timestop is the one opportunity he has to instantly nail the enemy where they stand. He won't use it until he's completely sure he'll actually be able to attack the enemy at the closest range possible. That's also why he didn't use timestop on Kosaku-Kira from the start. Kira was out of his range, so using timestop would be a waste. Jotaro won't wait for his enemy to make the first move, but he will if he knows that attacking immediately would put him at a disadvantage or only escalate the situation. That's why Johnny won't know to activate ACT 4 before it's too late, as by the time Jotaro even uses timestop, he'll be completely certain that he can subdue Johnny. He won't teleport around or throw knives like Diego did--the very moment time is frozen, Jotaro will have already won.

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    • Infant's Isopod wrote:
      Tusk act 5 wrote:
      but again, both star platinum and tusk act 4 operate around the same speed, and with a range of A, he could fire from more than 20 horse lengths, judging from johnny vs diego alt. uni. and also, ONE HIT would be needed. two stands, one with an A in range, one with C in range, get in a fistfight. no matter what, if jotaro attacks, hes fucked because johnny needs ONE FUCKING PUNCH to render jotaro useless. and about johnny never opening with tusk act 4, he did it twice. to be fair, it wasnt during major fights, but he opened with act 4. he did it to get gyro's corpse onto the boat, and again during his flashback in jojolion. and also, about jotaro charging in, he is actually very reserved quite a lot of the time. he only charged dio because he MURDERED HIS GRANDFATHER AND DISGRACED HIS DEAD CORPSE, and during the start of the steely dan arc, he pulled a quick jab as a warning shot. he didnt beat the shit out of steely until he was positive his stand ability was rendered null. during the ratt arc, jotaro prepared josuke and carefully studied their abilities instead of telling josuke to charge in without knowing their abilities. during the akira arc, he correctly deduced akira would use an rc plane, and told josuke. during the first few episodes when he fought avdol, he only attacked in self defence, didnt follow through with his steel bars when avdol turned his back to jotaro, and only stayed because he didnt want to hurt any more people. during the final battle vs kira, he didnt attack instantly because he knew how far he could go with timestop and remained reserved. he almost always attacks in SELF DEFENCE. meanwhile johnny attacks pretty quickly when he sees an enemy. and also, when he sees that jotaro has an identical ability to alt. uni. diego, he wilol know to activate act 4
      Your two examples on Johnny 'opening with ACT 4' are rendered completely null by what you yourself said. They were used outside of combat for purposes that REQUIRED the Infinite Rotation.

      I also don't think you understand the fact that ACT 4 WON'T be able to land a punch on Star Platinum. The moment it even gets in range, the first to throw and land a punch will be Star Platinum, and that'll pretty much seal the rest of the fight in Jotaro's favor since ACT 4 will be forced into the defensive and become unable to strike Star Platinum with the Infinite Rotation.

      In the Ratt arc, Bug-Eaten was out of his range. It's as simple as that. He couldn't rush in head-first without getting shot immediately. And I'm going to correct you by stating that he DID know Bug-Eaten's ability. Y'know, because he was already hit by it once before. Here's a list of all of Jotaro's P3 fights in which he immediately (or almost immediately) went for direct attacks:

      - Jotaro vs. Kakyoin

      - Jotaro vs. Captain Tennille

      - Jotaro vs. Forever

      - Jotaro vs. Rubber Soul

      - Jotaro vs. Khan

      - Jotaro vs. DIO

      This isn't counting any of his P4 fights, which mainly just includes his first fight against Kira. As you can see, Jotaro has primarily resorted to attacking his opponent head-first in the majority of his fights, excluding the ones where he COULDN'T attack the enemy, or he couldn't see them whatsoever.

      As far as Jotaro is concerned, timestop is the one opportunity he has to instantly nail the enemy where they stand. He won't use it until he's completely sure he'll actually be able to attack the enemy at the closest range possible. That's also why he didn't use timestop on Kosaku-Kira from the start. Kira was out of his range, so using timestop would be a waste. Jotaro won't wait for his enemy to make the first move, but he will if he knows that attacking immediately would put him at a disadvantage or only escalate the situation. That's why Johnny won't know to activate ACT 4 before it's too late, as by the time Jotaro even uses timestop, he'll be completely certain that he can subdue Johnny. He won't teleport around or throw knives like Diego did--the very moment time is frozen, Jotaro will have already won.

      keep in mind, a lot of those points are kinda rendered null.

      kakyoin: he desecrated jotaro's sense of honor, and reacted to defend the nurse.

      tenielle: jotaro knew what the stand was capable of from the shark, and was certain dark blue moon wasnt very strong out of water.

      forever: he was fighting in self-defence. also, if i remember correctly, jotaro saw the ape before and did nothing. he only reacted because his stand was actively trying to kill him and was about to RAPE A LITTLE GIRL.

      rubber: he had seen the ability and was certain rubber was going to be dangerous if LEFT ALONE TO GATHER MORE SUSTENANCE. he had to attack to prevent certain defeat. and he also ran away to think of a STRATEGY.

      khan: he was about to slit polnareffs fucking throat

      dio: did you not read what i said

      and also, if jotaro used ora ora during timestop, he would basically recreate the situation where johnny could originally activate act 4. and ANOTHER thing, johnny would either open with act 3 or act 4. and actually, johnny only had ONE fight where he had he option to open with act 4. that doesnt mean he never opens with act 4. also, johnny is very agressive, as seen when diego only lived because gyro stopped him. and jotaro pulls his punches. how else would he keep steely dan right in front of him during the beatdown and then launch him during the final punch

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    • and also, a B in speed is nothing to scoff at. it is incredibly fast, and star platinum usually responds to a punch by PUNCHING BACK. with an A in durability, it can land at least one fucking punch on the guy. also, what evidence do you have to suggest that star platinum isnt willing to take a punch to be able to land an oraora? and judging by these panels from the manga, tusk can defenitily land SOME punches with an A in durablility. count the visible fists. 9 for tusk act 4, and 8 for star platinum. very similar speeds. also, tusk is going with one fist, and star platinum is going with both, proving, if anything, that tusk is fairly FASTER than star platinum.

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    • ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.

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    • Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.

      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.

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    • Tusk act 5 wrote:
      Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.
      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.

      >Stand stats infamously confusing

      But they're not...? The only offender that I can think of would be Destructive Power, but that only represents physical strenght.

      >One hit is all it takes to win

      Tusk still has to land that hit. There's also the fact that Johnny himself cannot move in stopped time, meaning SP is gonna fuck him up.

      >A in durability

      The World had an A in durability too, and Star Platinum fucked it up on multiple occasions. I doubt Tusk is gonna fare much better.

      >One reason why Jotaro wouldn't tank one or two hits to do an ora rush

      He could, but that doesn't mean he should. Also, if he immediately opens with time-stop, he won't even need to take that Tusk hit.

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    • S.Cond Bomb wrote:
      Tusk act 5 wrote:
      Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.
      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.
      >Stand stats infamously confusing

      But they're not...? The only offender that I can think of would be Destructive Power, but that only represents physical strenght.

      >One hit is all it takes to win

      Tusk still has to land that hit. There's also the fact that Johnny himself cannot move in stopped time, meaning SP is gonna fuck him up.

      >A in durability

      The World had an A in durability too, and Star Platinum fucked it up on multiple occasions. I doubt Tusk is gonna fare much better.

      >One reason why Jotaro wouldn't tank one or two hits to do an ora rush

      He could, but that doesn't mean he should. Also, if he immediately opens with time-stop, he won't even need to take that Tusk hit.

      1: fair, i suppose. but there is no set number for each stat. i mean, star platinum, hanged man, and silver chariot all have an A in speed, but have different speeds. and weather report (the stand) has a B in speed, and it can literally summon the fastest winds ever recorded. compare that wind speed vs highway star's B in speed, topping at 60 km/hour

      2: yeah, but tusk will land a hit if jotaro opens with an ora ora. and again, tusk can move in timestop, which will definitely catch jotaro off-guard

      3: yeah, but that took about like 4 episodes for the world to get beaten, and hits were landed on both sides. and tusk is the only one with super spin punches

      4: its his go-to move, and tusk and the bullets can move in timestop. and jotaro will often react to projectiles by catching them, aibeit activating super spin

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    • Tusk act 5 wrote:
      S.Cond Bomb wrote:
      Tusk act 5 wrote:
      Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.
      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.
      >Stand stats infamously confusing

      But they're not...? The only offender that I can think of would be Destructive Power, but that only represents physical strenght.

      >One hit is all it takes to win

      Tusk still has to land that hit. There's also the fact that Johnny himself cannot move in stopped time, meaning SP is gonna fuck him up.

      >A in durability

      The World had an A in durability too, and Star Platinum fucked it up on multiple occasions. I doubt Tusk is gonna fare much better.

      >One reason why Jotaro wouldn't tank one or two hits to do an ora rush

      He could, but that doesn't mean he should. Also, if he immediately opens with time-stop, he won't even need to take that Tusk hit.

      1: fair, i suppose. but there is no set number for each stat. i mean, star platinum, hanged man, and silver chariot all have an A in speed, but have different speeds. and weather report (the stand) has a B in speed, and it can literally summon the fastest winds ever recorded. compare that wind speed vs highway star's B in speed, topping at 60 km/hour

      2: yeah, but tusk will land a hit if jotaro opens with an ora ora. and again, tusk can move in timestop, which will definitely catch jotaro off-guard

      3: yeah, but that took about like 4 episodes for the world to get beaten, and hits were landed on both sides. and tusk is the only one with super spin punches

      4: its his go-to move, and tusk and the bullets can move in timestop. and jotaro will often react to projectiles by catching them, aibeit activating super spin

      Jesus christ, this argument is going on way too long and I'm not in the mood to write another paragraph, so...



      You can't land a hit if you're being repeatedly punched by something that is easily capable of shattering diamonds.

      Tusk can't hit Star Platinum if it's being beaten to death the moment it enters its range. There's literally no getting past that. Star Platinum was able to punch in several large holes in The World, another A-Durability Stand. There is no reason Tusk, a Stand much slower and actually less responsive (i.e it doesn't follow Johnny's commands as precisely as Star Platinum does, since it mainly just indiscriminately kills things, even Johnny himself if he gets caught in the crossfire) than both Star Platinum AND The World, and I guarantee you Star Platinum won't try to go for a clash of barrages once it realizes Tusk is far slower than it (which is literally the moment Tusk tries to throw a punch) and will just bludgeon Tusk without effort.

      also shit i wrote a paragrpah anyway

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    • Infant's Isopod wrote:
      Tusk act 5 wrote:
      S.Cond Bomb wrote:
      Tusk act 5 wrote:
      Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.
      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.
      >Stand stats infamously confusing

      But they're not...? The only offender that I can think of would be Destructive Power, but that only represents physical strenght.

      >One hit is all it takes to win

      Tusk still has to land that hit. There's also the fact that Johnny himself cannot move in stopped time, meaning SP is gonna fuck him up.

      >A in durability

      The World had an A in durability too, and Star Platinum fucked it up on multiple occasions. I doubt Tusk is gonna fare much better.

      >One reason why Jotaro wouldn't tank one or two hits to do an ora rush

      He could, but that doesn't mean he should. Also, if he immediately opens with time-stop, he won't even need to take that Tusk hit.

      1: fair, i suppose. but there is no set number for each stat. i mean, star platinum, hanged man, and silver chariot all have an A in speed, but have different speeds. and weather report (the stand) has a B in speed, and it can literally summon the fastest winds ever recorded. compare that wind speed vs highway star's B in speed, topping at 60 km/hour

      2: yeah, but tusk will land a hit if jotaro opens with an ora ora. and again, tusk can move in timestop, which will definitely catch jotaro off-guard

      3: yeah, but that took about like 4 episodes for the world to get beaten, and hits were landed on both sides. and tusk is the only one with super spin punches

      4: its his go-to move, and tusk and the bullets can move in timestop. and jotaro will often react to projectiles by catching them, aibeit activating super spin

      Jesus christ, this argument is going on way too long and I'm not in the mood to write another paragraph, so...



      You can't land a hit if you're being repeatedly punched by something that is easily capable of shattering diamonds.

      Tusk can't hit Star Platinum if it's being beaten to death the moment it enters its range. There's literally no getting past that. Star Platinum was able to punch in several large holes in The World, another A-Durability Stand. There is no reason Tusk, a Stand much slower and actually less responsive (i.e it doesn't follow Johnny's commands as precisely as Star Platinum does, since it mainly just indiscriminately kills things, even Johnny himself if he gets caught in the crossfire) than both Star Platinum AND The World, and I guarantee you Star Platinum won't try to go for a clash of barrages once it realizes Tusk is far slower than it (which is literally the moment Tusk tries to throw a punch) and will just bludgeon Tusk without effort.

      also shit i wrote a paragrpah anyway

      i kinda get it. star platinum can break diamonds. BUT. 

      1: again, it took a lot of punches to beat the world. the world and tusk act 4 both have an A in durability

      2: all you need is contact. not just with his fists, it can be the bullet, tusks fist, tusks armour, anything tusk

        Loading editor
    • Tusk act 5 wrote:
      Infant's Isopod wrote:
      Tusk act 5 wrote:
      S.Cond Bomb wrote:
      Tusk act 5 wrote:
      Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.
      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.
      >Stand stats infamously confusing

      But they're not...? The only offender that I can think of would be Destructive Power, but that only represents physical strenght.

      >One hit is all it takes to win

      Tusk still has to land that hit. There's also the fact that Johnny himself cannot move in stopped time, meaning SP is gonna fuck him up.

      >A in durability

      The World had an A in durability too, and Star Platinum fucked it up on multiple occasions. I doubt Tusk is gonna fare much better.

      >One reason why Jotaro wouldn't tank one or two hits to do an ora rush

      He could, but that doesn't mean he should. Also, if he immediately opens with time-stop, he won't even need to take that Tusk hit.

      1: fair, i suppose. but there is no set number for each stat. i mean, star platinum, hanged man, and silver chariot all have an A in speed, but have different speeds. and weather report (the stand) has a B in speed, and it can literally summon the fastest winds ever recorded. compare that wind speed vs highway star's B in speed, topping at 60 km/hour

      2: yeah, but tusk will land a hit if jotaro opens with an ora ora. and again, tusk can move in timestop, which will definitely catch jotaro off-guard

      3: yeah, but that took about like 4 episodes for the world to get beaten, and hits were landed on both sides. and tusk is the only one with super spin punches

      4: its his go-to move, and tusk and the bullets can move in timestop. and jotaro will often react to projectiles by catching them, aibeit activating super spin

      Jesus christ, this argument is going on way too long and I'm not in the mood to write another paragraph, so...


      You can't land a hit if you're being repeatedly punched by something that is easily capable of shattering diamonds.

      Tusk can't hit Star Platinum if it's being beaten to death the moment it enters its range. There's literally no getting past that. Star Platinum was able to punch in several large holes in The World, another A-Durability Stand. There is no reason Tusk, a Stand much slower and actually less responsive (i.e it doesn't follow Johnny's commands as precisely as Star Platinum does, since it mainly just indiscriminately kills things, even Johnny himself if he gets caught in the crossfire) than both Star Platinum AND The World, and I guarantee you Star Platinum won't try to go for a clash of barrages once it realizes Tusk is far slower than it (which is literally the moment Tusk tries to throw a punch) and will just bludgeon Tusk without effort.

      also shit i wrote a paragrpah anyway

      i kinda get it. star platinum can break diamonds. BUT. 

      1: again, it took a lot of punches to beat the world. the world and tusk act 4 both have an A in durability

      2: all you need is contact. not just with his fists, it can be the bullet, tusks fist, tusks armour, anything tusk

      also, tusk is pretty fucking fast. name one reason tusk is like a fucking snail compared to other punch ghosts like star platinum.

      and also, why WOULDNT star platium go for an oraora if tusk is slower? jotaro knows that star platinum is gonna land more hits in. and also, johnny wont be anywhere near tusk, because once jotaro is in range of tusk, but not vice versa, he will fire a bullet around 25 horse lengths away, being nowhere near his own stand.

        Loading editor
    • bECAUTusk act 5 wrote:
      Tusk act 5 wrote:
      Infant's Isopod wrote:
      Tusk act 5 wrote:
      S.Cond Bomb wrote:
      Tusk act 5 wrote:
      Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.
      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.
      >Stand stats infamously confusing

      But they're not...? The only offender that I can think of would be Destructive Power, but that only represents physical strenght.

      >One hit is all it takes to win

      Tusk still has to land that hit. There's also the fact that Johnny himself cannot move in stopped time, meaning SP is gonna fuck him up.

      >A in durability

      The World had an A in durability too, and Star Platinum fucked it up on multiple occasions. I doubt Tusk is gonna fare much better.

      >One reason why Jotaro wouldn't tank one or two hits to do an ora rush

      He could, but that doesn't mean he should. Also, if he immediately opens with time-stop, he won't even need to take that Tusk hit.

      1: fair, i suppose. but there is no set number for each stat. i mean, star platinum, hanged man, and silver chariot all have an A in speed, but have different speeds. and weather report (the stand) has a B in speed, and it can literally summon the fastest winds ever recorded. compare that wind speed vs highway star's B in speed, topping at 60 km/hour

      2: yeah, but tusk will land a hit if jotaro opens with an ora ora. and again, tusk can move in timestop, which will definitely catch jotaro off-guard

      3: yeah, but that took about like 4 episodes for the world to get beaten, and hits were landed on both sides. and tusk is the only one with super spin punches

      4: its his go-to move, and tusk and the bullets can move in timestop. and jotaro will often react to projectiles by catching them, aibeit activating super spin

      Jesus christ, this argument is going on way too long and I'm not in the mood to write another paragraph, so...


      You can't land a hit if you're being repeatedly punched by something that is easily capable of shattering diamonds.

      Tusk can't hit Star Platinum if it's being beaten to death the moment it enters its range. There's literally no getting past that. Star Platinum was able to punch in several large holes in The World, another A-Durability Stand. There is no reason Tusk, a Stand much slower and actually less responsive (i.e it doesn't follow Johnny's commands as precisely as Star Platinum does, since it mainly just indiscriminately kills things, even Johnny himself if he gets caught in the crossfire) than both Star Platinum AND The World, and I guarantee you Star Platinum won't try to go for a clash of barrages once it realizes Tusk is far slower than it (which is literally the moment Tusk tries to throw a punch) and will just bludgeon Tusk without effort.

      also shit i wrote a paragrpah anyway

      i kinda get it. star platinum can break diamonds. BUT. 

      1: again, it took a lot of punches to beat the world. the world and tusk act 4 both have an A in durability

      2: all you need is contact. not just with his fists, it can be the bullet, tusks fist, tusks armour, anything tusk

      also, tusk is pretty fucking fast. name one reason tusk is like a fucking snail compared to other punch ghosts like star platinum.

      and also, why WOULDNT star platium go for an oraora if tusk is slower? jotaro knows that star platinum is gonna land more hits in. and also, johnny wont be anywhere near tusk, because once jotaro is in range of tusk, but not vice versa, he will fire a bullet around 25 horse lengths away, being nowhere near his own stand.

      Because Jotaro has no reason to let the enemy land hits in when he can just beat the shit out of them? He didn't exactly let Killer Queen punch him while he was borderline mutilating Kira. Also, Tusk has never been shown to be anywhere near as fast as Star Platinum. It wasn't able to protect Johnny from any of the projectiles Diego threw at him, not even any of the bullets he fired.

      Also, we've said this time and time again. There is no evidence that any physical contact with Tusk will initiate the infinite spin. That is complete conjecture and you can't use it in an argument unless you have any substantial proof that confirms it. Even if you consider it a headcanon, you can't use that at all.

        Loading editor
    • I'm just going to set it straight.

      Star Platinum is confirmed faster, stronger, and more durable. Act 4 is not as confirmed. The stats do not lie, and the story does not lie. Act 4 has the downside of not being shown enough to see it's complete potential, but Star Platinum has been covered plenty. We know how fast Star Platinum can be over many times, but Act 4 isn't the same. Act 4 isn't a "snail", but it sure as hell hasn't been said to go over the speed of light. Act 4 isn't weak, but it also hasn't been said to be the strongest stand (unlike Star Platinum).

      Jotaro is the kind of person that got more reasonable the older he got. In his first encounter with Crazy Diamond, when he was about to be hit, instead of using Star Platinum to block or move out of the way (which he could if he needed to), he used Time Stop. So depending on what generation of Jotaro we use, it could go differently.

      It's not technically confirmed that touching Act 4 in general induces the Super Spin, but it doesn't matter because the moment Jotaro can't move his body due to the Super Spin ruining his body, he can just stop time and finish the job with Star Platinum. Timestop most definitely could stop infinity itself because timestop allowed for Act 4 to stop; a stand that can pass infinite protection.

      And my last point, Act 4 is a pain to activate, and Jotaro being aggressive can really be a problem for someone like Johnny that needs range and time to set up.

        Loading editor
    • Infant's Isopod wrote:
      bECAUTusk act 5 wrote:
      Tusk act 5 wrote:
      Infant's Isopod wrote:
      Tusk act 5 wrote:
      S.Cond Bomb wrote:
      Tusk act 5 wrote:
      Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.
      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.
      >Stand stats infamously confusing

      But they're not...? The only offender that I can think of would be Destructive Power, but that only represents physical strenght.

      >One hit is all it takes to win

      Tusk still has to land that hit. There's also the fact that Johnny himself cannot move in stopped time, meaning SP is gonna fuck him up.

      >A in durability

      The World had an A in durability too, and Star Platinum fucked it up on multiple occasions. I doubt Tusk is gonna fare much better.

      >One reason why Jotaro wouldn't tank one or two hits to do an ora rush

      He could, but that doesn't mean he should. Also, if he immediately opens with time-stop, he won't even need to take that Tusk hit.

      1: fair, i suppose. but there is no set number for each stat. i mean, star platinum, hanged man, and silver chariot all have an A in speed, but have different speeds. and weather report (the stand) has a B in speed, and it can literally summon the fastest winds ever recorded. compare that wind speed vs highway star's B in speed, topping at 60 km/hour

      2: yeah, but tusk will land a hit if jotaro opens with an ora ora. and again, tusk can move in timestop, which will definitely catch jotaro off-guard

      3: yeah, but that took about like 4 episodes for the world to get beaten, and hits were landed on both sides. and tusk is the only one with super spin punches

      4: its his go-to move, and tusk and the bullets can move in timestop. and jotaro will often react to projectiles by catching them, aibeit activating super spin

      Jesus christ, this argument is going on way too long and I'm not in the mood to write another paragraph, so...


      You can't land a hit if you're being repeatedly punched by something that is easily capable of shattering diamonds.

      Tusk can't hit Star Platinum if it's being beaten to death the moment it enters its range. There's literally no getting past that. Star Platinum was able to punch in several large holes in The World, another A-Durability Stand. There is no reason Tusk, a Stand much slower and actually less responsive (i.e it doesn't follow Johnny's commands as precisely as Star Platinum does, since it mainly just indiscriminately kills things, even Johnny himself if he gets caught in the crossfire) than both Star Platinum AND The World, and I guarantee you Star Platinum won't try to go for a clash of barrages once it realizes Tusk is far slower than it (which is literally the moment Tusk tries to throw a punch) and will just bludgeon Tusk without effort.

      also shit i wrote a paragrpah anyway

      i kinda get it. star platinum can break diamonds. BUT. 

      1: again, it took a lot of punches to beat the world. the world and tusk act 4 both have an A in durability

      2: all you need is contact. not just with his fists, it can be the bullet, tusks fist, tusks armour, anything tusk

      also, tusk is pretty fucking fast. name one reason tusk is like a fucking snail compared to other punch ghosts like star platinum.

      and also, why WOULDNT star platium go for an oraora if tusk is slower? jotaro knows that star platinum is gonna land more hits in. and also, johnny wont be anywhere near tusk, because once jotaro is in range of tusk, but not vice versa, he will fire a bullet around 25 horse lengths away, being nowhere near his own stand.

      Because Jotaro has no reason to let the enemy land hits in when he can just beat the shit out of them? He didn't exactly let Killer Queen punch him while he was borderline mutilating Kira. Also, Tusk has never been shown to be anywhere near as fast as Star Platinum. It wasn't able to protect Johnny from any of the projectiles Diego threw at him, not even any of the bullets he fired.

      Also, we've said this time and time again. There is no evidence that any physical contact with Tusk will initiate the infinite spin. That is complete conjecture and you can't use it in an argument unless you have any substantial proof that confirms it. Even if you consider it a headcanon, you can't use that at all.

      that is incorrect. just look at how funny valentine or johnny himself got trapped in super spin: via contact with tusk or tusk's bullet. that in itself should easily seal the deal in this fight, but that one piece of concrete evidence that makes the outcome obvious doesnt seem to be enough. so to prove my point more, the only reason jotaro never got hit by kira during the final fight was because jotaro stopped time, but since tusk can move in timestop, thats rendered null.

        Loading editor
    • Tusk still can't move during the entirety of stop time though. Only for a small amount, and way too little for it to matter. The way I see it is that Jotaro tries to pummel Act 4, gets hit by the Spin, and falls to the ground. Johnny still doesn't know about timestop, and stands there. Jotaro then stops time and finishes the job by pummeling Johnny or Act 4 (and damage carries to the user either way).

        Loading editor
    • Zodazzle wrote:
      Tusk still can't move during the entirety of stop time though. Only for a small amount, and way too little for it to matter.

      The way I see it is that Jotaro tries to pummel Act 4, gets hit by the Spin, and falls to the ground. Johnny still doesn't know about timestop, and stands there. Jotaro then stops time and finishes the job by pummeling Johnny or Act 4 (and damage carries to the user either way).

      gets hit by spin.

      so you agree with me then. tusk wins, because INFINITE ROTATION. that one bit of crucial evidence doesnt seem to be registering. that is all it takes. if hes hit by spin, he loses. period. he cant do ANYTHING when hit by infinite spin.

        Loading editor
    • Tusk act 5 wrote:
      Zodazzle wrote:
      Tusk still can't move during the entirety of stop time though. Only for a small amount, and way too little for it to matter.

      The way I see it is that Jotaro tries to pummel Act 4, gets hit by the Spin, and falls to the ground. Johnny still doesn't know about timestop, and stands there. Jotaro then stops time and finishes the job by pummeling Johnny or Act 4 (and damage carries to the user either way).

      gets hit by spin.

      so you agree with me then. tusk wins, because INFINITE ROTATION. that one bit of crucial evidence doesnt seem to be registering. that is all it takes. if hes hit by spin, he loses. period. he cant do ANYTHING when hit by infinite spin.

      Yes, he gets hit. But he then stops time, which also stops the infinite spin. Then he ORAORAs Johnny into a pulp.

        Loading editor
    • S.Cond Bomb wrote:
      Tusk act 5 wrote:
      Zodazzle wrote:
      Tusk still can't move during the entirety of stop time though. Only for a small amount, and way too little for it to matter.

      The way I see it is that Jotaro tries to pummel Act 4, gets hit by the Spin, and falls to the ground. Johnny still doesn't know about timestop, and stands there. Jotaro then stops time and finishes the job by pummeling Johnny or Act 4 (and damage carries to the user either way).

      gets hit by spin.

      so you agree with me then. tusk wins, because INFINITE ROTATION. that one bit of crucial evidence doesnt seem to be registering. that is all it takes. if hes hit by spin, he loses. period. he cant do ANYTHING when hit by infinite spin.

      Yes, he gets hit. But he then stops time, which also stops the infinite spin. Then he ORAORAs Johnny into a pulp.

      but jotaro will still be spinning during timestop. think about it. when dio was launched through the air in stopped time, he was still bleeding like fuck. and when dio threw knives, they traveled for about one second. that means that people who can move in stopped time are still affected by things currently in contact with or parts of their body doing something involuntarily, like a heartbeat. that means that if every cell in your body is spinning, and you stop time, you are still gonna be spinning to fuck. and also, while it took johnny a while to realize diego can stop time, johnny will have the experience from fighting diego, meaning that when jotaro seemingly teleports and is spinning to fuck out of nowhere, he will realize tusk act 4 came into contact with jotaro. also, shouting 'star platinum, THE WORLD'  might tip off johnny.

        Loading editor
    • Yes, Tusk and Johnny can move in Timestop for a second, but the rest of the things you listed are more for aesthetic than actual fact. And even if they count, a second of spinning isn't all that bad. As for the rest, I do agree that the one main benefit Johnny has is that he has experience with timestop. Also, I can't tell what Dio you were talking about that bled during timestop, but both of them had stands with timestop, so that's why.

        Loading editor
    • Zodazzle wrote:
      Yes, Tusk and Johnny can move in Timestop for a second, but the rest of the things you listed are more for aesthetic than actual fact. And even if they count, a second of spinning isn't all that bad. As for the rest, I do agree that the one main benefit Johnny has is that he has experience with timestop. Also, I can't tell what Dio you were talking about that bled during timestop, but both of them had stands with timestop, so that's why.

      yeah, but the one thing that ends jotaro is the fact that the spin is ATTACHED to him. dio was bleeding like shit, and jotaro was too.  so if jotaro's every cell is spinning, he will still be spinning to fuck during timestop. also, i was talking about dio brando

        Loading editor
    • Tusk act 5 wrote:
      Infant's Isopod wrote:
      bECAUTusk act 5 wrote:
      Tusk act 5 wrote:
      Infant's Isopod wrote:
      Tusk act 5 wrote:
      S.Cond Bomb wrote:
      Tusk act 5 wrote:
      Zodazzle wrote:
      ...What? Are you seriously comparing speeds by their visible punches in the manga (that are also over a decade apart) rather than their actual stats? Star Platinum has an A, and Tusk Act 4 has a B. Literally look at the stats and there you go. Besides, Star Platinum has been said to exceed the speed of light, and Tusk Act 4 can't apply to that. So it's definite that Star Platinum is faster. Stop digging for evidence of speed in the manga, which keep in mind aren't in motion.
      keep in mind stand stats are infamously confusing and make no sense. and also, i dare you to bring up as many VALID points as i have during this argument. disproving one point doesnt mean the rest of my evidence is faulty. and again, ONE FUCKING HIT. thats all it takes. i dont know how many times it needs to be said, but ONE FUCKING HIT IS ALL IT TAKES TO WIN. i dont even need any more evidence than that, but the valid points ive brought up simply reinforce my argument. and again, if the stats are supposedly the deciding factor, then AN A IN DURBILITY should be able to let tusk tank one or two hits before HE RENDERS JOTARO USELESS WITH ONE FUCKING HIT.to be fair, youve brought up some good points. but that one peice of evidence is the strongest brought up in this argument, and while you are focusing on disproving one or two points for every five i bring up, i actually have concrete evidence to back up my point. name one reason why jotaro wouldnt try and tank one or two hits to land an ora rush.
      >Stand stats infamously confusing

      But they're not...? The only offender that I can think of would be Destructive Power, but that only represents physical strenght.

      >One hit is all it takes to win

      Tusk still has to land that hit. There's also the fact that Johnny himself cannot move in stopped time, meaning SP is gonna fuck him up.

      >A in durability

      The World had an A in durability too, and Star Platinum fucked it up on multiple occasions. I doubt Tusk is gonna fare much better.

      >One reason why Jotaro wouldn't tank one or two hits to do an ora rush

      He could, but that doesn't mean he should. Also, if he immediately opens with time-stop, he won't even need to take that Tusk hit.

      1: fair, i suppose. but there is no set number for each stat. i mean, star platinum, hanged man, and silver chariot all have an A in speed, but have different speeds. and weather report (the stand) has a B in speed, and it can literally summon the fastest winds ever recorded. compare that wind speed vs highway star's B in speed, topping at 60 km/hour

      2: yeah, but tusk will land a hit if jotaro opens with an ora ora. and again, tusk can move in timestop, which will definitely catch jotaro off-guard

      3: yeah, but that took about like 4 episodes for the world to get beaten, and hits were landed on both sides. and tusk is the only one with super spin punches

      4: its his go-to move, and tusk and the bullets can move in timestop. and jotaro will often react to projectiles by catching them, aibeit activating super spin

      Jesus christ, this argument is going on way too long and I'm not in the mood to write another paragraph, so...


      You can't land a hit if you're being repeatedly punched by something that is easily capable of shattering diamonds.

      Tusk can't hit Star Platinum if it's being beaten to death the moment it enters its range. There's literally no getting past that. Star Platinum was able to punch in several large holes in The World, another A-Durability Stand. There is no reason Tusk, a Stand much slower and actually less responsive (i.e it doesn't follow Johnny's commands as precisely as Star Platinum does, since it mainly just indiscriminately kills things, even Johnny himself if he gets caught in the crossfire) than both Star Platinum AND The World, and I guarantee you Star Platinum won't try to go for a clash of barrages once it realizes Tusk is far slower than it (which is literally the moment Tusk tries to throw a punch) and will just bludgeon Tusk without effort.

      also shit i wrote a paragrpah anyway

      i kinda get it. star platinum can break diamonds. BUT. 

      1: again, it took a lot of punches to beat the world. the world and tusk act 4 both have an A in durability

      2: all you need is contact. not just with his fists, it can be the bullet, tusks fist, tusks armour, anything tusk

      also, tusk is pretty fucking fast. name one reason tusk is like a fucking snail compared to other punch ghosts like star platinum.

      and also, why WOULDNT star platium go for an oraora if tusk is slower? jotaro knows that star platinum is gonna land more hits in. and also, johnny wont be anywhere near tusk, because once jotaro is in range of tusk, but not vice versa, he will fire a bullet around 25 horse lengths away, being nowhere near his own stand.

      Because Jotaro has no reason to let the enemy land hits in when he can just beat the shit out of them? He didn't exactly let Killer Queen punch him while he was borderline mutilating Kira. Also, Tusk has never been shown to be anywhere near as fast as Star Platinum. It wasn't able to protect Johnny from any of the projectiles Diego threw at him, not even any of the bullets he fired.

      Also, we've said this time and time again. There is no evidence that any physical contact with Tusk will initiate the infinite spin. That is complete conjecture and you can't use it in an argument unless you have any substantial proof that confirms it. Even if you consider it a headcanon, you can't use that at all.

      that is incorrect. just look at how funny valentine or johnny himself got trapped in super spin: via contact with tusk or tusk's bullet. that in itself should easily seal the deal in this fight, but that one piece of concrete evidence that makes the outcome obvious doesnt seem to be enough. so to prove my point more, the only reason jotaro never got hit by kira during the final fight was because jotaro stopped time, but since tusk can move in timestop, thats rendered null.

      That wasn't Tusk itself, that was the Infinite Rotation. It stuck onto Johnny because it was an Infinite Spin-infected object, which transfered it onto him. They literally said that touching an object or person that is afflicted with the Infinite Rotation will transfer it onto you.

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    • yeah. so that means jotaro will be rendered useless even in timestop either way

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    • >Tusk can move in timestop

      Yeah, by a few centimeters. Basically negligible.

      >Jotaro will be rendered useless even in timestop either way

      Even then, Joot has plenty of time to ORAORA Johnny to death before the infinite spin kills him. If the spin goes away if Johnny dies, then Jotaro wins. If it doesn't, then he still technically wins.

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    • Tusk act 5 wrote:
      yeah. so that means jotaro will be rendered useless even in timestop either way

      What?? How the hell did you even come to that conclusion? THAT WASN'T TUSK. Tusk hit Diego's leg, afflicting it with the Infinite Rotation. Diego cut off his leg and threw it at Johnny, afflicting HIM with the Infinite Rotation.

      There are MULTIPLE times in the manga where Johnny touches ACT 4 but is completely fine, so how is this an exception??

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    • Infant's Isopod wrote:
      Tusk act 5 wrote:
      yeah. so that means jotaro will be rendered useless even in timestop either way
      What?? How the hell did you even come to that conclusion? THAT WASN'T TUSK. Tusk hit Diego's leg, afflicting it with the Infinite Rotation. Diego cut off his leg and threw it at Johnny, afflicting HIM with the Infinite Rotation.

      There are MULTIPLE times in the manga where Johnny touches ACT 4 but is completely fine, so how is this an exception??

      BECAUSE HE IS THE STANDS USER. him being affected by touching tusk would be like jotaro not being able to move in his own timestop. and also, unless jotaro had been filled in on johnnys ability, he wouldnt know that tearing off his own leg (a pretty drastic action) would be the only way to win. and again, JOTARO CAN BLEED, CUT HIMSELF, USE A MAGNET, IN STOPPED TIME. SO IF HE HIMSELF IS MOVING, HE WILL STILL BE MOVING WHEN HE STOPS TIME. that is unavoidable. tusk destroys star platinum

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    • Tusk act 5 wrote:
      Infant's Isopod wrote:
      Tusk act 5 wrote:
      yeah. so that means jotaro will be rendered useless even in timestop either way
      What?? How the hell did you even come to that conclusion? THAT WASN'T TUSK. Tusk hit Diego's leg, afflicting it with the Infinite Rotation. Diego cut off his leg and threw it at Johnny, afflicting HIM with the Infinite Rotation.

      There are MULTIPLE times in the manga where Johnny touches ACT 4 but is completely fine, so how is this an exception??

      BECAUSE HE IS THE STANDS USER. him being affected by touching tusk would be like jotaro not being able to move in his own timestop. and also, unless jotaro had been filled in on johnnys ability, he wouldnt know that tearing off his own leg (a pretty drastic action) would be the only way to win. and again, JOTARO CAN BLEED, CUT HIMSELF, USE A MAGNET, IN STOPPED TIME. SO IF HE HIMSELF IS MOVING, HE WILL STILL BE MOVING WHEN HE STOPS TIME. that is unavoidable. tusk destroys star platinum

      BUT JOHNNY WAS ATTACKED BY THE INFINITE ROTATION WHEN HE TOUCHED DIEGO'S LEG! WHY DO YOU KEEP CONTRADICTING YOURSELF LIKE THIS?!

      *incoherent screeching*

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    • The way I see it is that if Tusk Act 4 DOES affect anything with the Infinite Rotation, then Johnny CAN be aswell, since Dio's leg managed to pass the spin on. If not, then it just means that Jotaro only has to stop time and pummel Johnny, who probably still doesn't know about Star Platinum's ability.

      AND FOR THE LAST TIME. JOHNNY CAN MOVE SOMEWHAT IN TIMESTOP, BUT NOT LONG ENOUGH TO DO ANYTHING. AND DEFINITELY WON'T BE FASTER THAN STAR PLATINUM.

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    • AND JOTARO CANT DO SHIT WHILE SPINNING

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    • Except... you know... stop time and freeze the rotation... like I've said... also as a note, so long as it's done quick enough, he won't be COMPLETELY spinning. And if Jotaro sees Act 4 entering his body like what happened in Johnny and Diego's fight, then he will be quick to act.

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    • look, jotaro can bleed in timestop, so wouldnt he be able to spin?

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    • That's because HE can move in timestop, not the SPIN itself. His blood is his, the Spin is a new force that ISN'T his body.

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    • Also, that's a REALLY small thing to nitpick from such a long time ago.

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    • If Tusk, which is the physical manifestation of the Infinite Spin and can only be summoned once the Infinite Spin is initiated, can only move slightly during timestop, then realistically the Infinite Spin would be MUCH less powerful in frozen time. Jotaro would be in pain, but he wouldn't be under that much strain ((fuckthatrhymed)). He'd have plenty of time to donut ACT 4.

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    • yeah, but if the spin is ATTACHED to jotaro, which it will be, it will work similar to jotaros clothes or dios knives: that being while in contact with a moving object during timestop, it will also move.

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    • Kakyoin couldn't move or sock DIO in the face when he got fisted in stopped time. Objects being able to move in frozen time is because the user of the frozen time is physically moving the object. Anything that is self-propelled, like a knife that was thrown by an outside force, will stop because the user isn't moving it. The same applies to the Infinite Rotation: It won't keep spinning because Jotaro isn't moving it, it's moving on its own.

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    • Alright before I say this let me inform you that:

      Although I personally like Act 4 more, I can't really think of how this battle would end. Like someone at the beginning of this thread said, it could end if one or the other did a certain action. Therefore, I am saying that I am not on either side. I am just saying something I think is intresting.

      I could be wrong, but usually in processes whenever you create a infinty loop (ex. infinite rotation) it cannot be stopped. for example, lets say that 1 is the normal world time speed. Everything moves at 1. 2 would be something like fast forwarded time. 0.5 would be a example of slowed down time. So this means that stopped time means the normal speed of 1 (which you could say is running in a loop of that time) completely stops, rendering it to 0. BUT infinity x 0 usually = undefined, unless further proved on.

      Don't get confused, I am NOT saying that tusk act 4 should be able to move in ts normally. I am just saying that the spin, if infused in jotaro's body, should not stop in timestop.

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    • Lookseee wrote:
      Alright before I say this let me inform you that:

      Although I personally like Act 4 more, I can't really think of how this battle would end. Like someone at the beginning of this thread said, it could end if one or the other did a certain action. Therefore, I am saying that I am not on either side. I am just saying something I think is intresting.

      I could be wrong, but usually in processes whenever you create a infinty loop (ex. infinite rotation) it cannot be stopped. for example, lets say that 1 is the normal world time speed. Everything moves at 1. 2 would be something like fast forwarded time. 0.5 would be a example of slowed down time. So this means that stopped time means the normal speed of 1 (which you could say is running in a loop of that time) completely stops, rendering it to 0. BUT infinity x 0 usually = undefined, unless further proved on.

      Don't get confused, I am NOT saying that tusk act 4 should be able to move in ts normally. I am just saying that the spin, if infused in jotaro's body, should not stop in timestop.

      But Infinity x 0 = 0. ANYTHING multiplied by 0 becomes 0. I don't really understand your point.

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    • Infant's Isopod wrote:
      Lookseee wrote:
      Alright before I say this let me inform you that:

      Although I personally like Act 4 more, I can't really think of how this battle would end. Like someone at the beginning of this thread said, it could end if one or the other did a certain action. Therefore, I am saying that I am not on either side. I am just saying something I think is intresting.

      I could be wrong, but usually in processes whenever you create a infinty loop (ex. infinite rotation) it cannot be stopped. for example, lets say that 1 is the normal world time speed. Everything moves at 1. 2 would be something like fast forwarded time. 0.5 would be a example of slowed down time. So this means that stopped time means the normal speed of 1 (which you could say is running in a loop of that time) completely stops, rendering it to 0. BUT infinity x 0 usually = undefined, unless further proved on.

      Don't get confused, I am NOT saying that tusk act 4 should be able to move in ts normally. I am just saying that the spin, if infused in jotaro's body, should not stop in timestop.

      But Infinity x 0 = 0. ANYTHING multiplied by 0 becomes 0. I don't really understand your point.

      If i'm wrong, i'm wrong. I'm not gonna argue about this. Good luck on your bickering :ok_hand:

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    • Lookseee wrote:
      Infant's Isopod wrote:
      Lookseee wrote:
      Alright before I say this let me inform you that:

      Although I personally like Act 4 more, I can't really think of how this battle would end. Like someone at the beginning of this thread said, it could end if one or the other did a certain action. Therefore, I am saying that I am not on either side. I am just saying something I think is intresting.

      I could be wrong, but usually in processes whenever you create a infinty loop (ex. infinite rotation) it cannot be stopped. for example, lets say that 1 is the normal world time speed. Everything moves at 1. 2 would be something like fast forwarded time. 0.5 would be a example of slowed down time. So this means that stopped time means the normal speed of 1 (which you could say is running in a loop of that time) completely stops, rendering it to 0. BUT infinity x 0 usually = undefined, unless further proved on.

      Don't get confused, I am NOT saying that tusk act 4 should be able to move in ts normally. I am just saying that the spin, if infused in jotaro's body, should not stop in timestop.

      But Infinity x 0 = 0. ANYTHING multiplied by 0 becomes 0. I don't really understand your point.
      If i'm wrong, i'm wrong. I'm not gonna argue about this. Good luck on your bickering :ok_hand:

      Seems... awfully condescending, but okay, thank you.

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    • though personally i believe star platinum wins this fight, infinity is a concept, can't multiply it by zero

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    • I'm just gonna say a couple things in this late ass reply.


      -Johnny can't use Super Spin without Slow Dancer, if Johnny was able to use Slow Dancer it wouldn't be a true 1v1 especially since Johnny can walk at the end of part 7, it's like saying two people fighting but one has a gun is a fair fight.

      -We don't know a lot about Tusk ACT 4's ability to transfer Super Spin, we don't know if it's like Boku no Rhythm where he can be hit or hit them and the power transfers or if it's like Killer Queen where he has to be the one to make contact in order for the power to activate.

      -The difference between an A and a B in stats is pretty drastic. Take the Killer Queen vs Crazy Diamond fight for example. KQ is a B in speed while CD is an A and the fight was one sided in terms of punching where KQ couldn't land a punch of his own on CD. I don't think it would be too much of a stretch to say that the speed difference would also apply to Tusk ACT 4 and Star Platinum. 

      -Lastly, if we're bringing in the users in to the equation Star Platinum would basically instantly win once it got in range of Johnny, considering that Jotaro could just turn Johnny into the SBR version of Kakyoin.

      That pretty much wraps up my thoughts I have on this fight. Although ACT 4 can one shot Star Platinum I don't think that it would ever get the chance to touch him with Star Platinum's speed and time stopping ability. But I do think that no other main JoJo stand can beat him unless you're a nerd who counts GER or if Jolyne's mobius loop technique can counter Super Spin.

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    • Mroreocakester wrote:
      I'm just gonna say a couple things in this late ass reply.


      -Johnny can't use Super Spin without Slow Dancer, if Johnny was able to use Slow Dancer it wouldn't be a true 1v1 especially since Johnny can walk at the end of part 7, it's like saying two people fighting but one has a gun is a fair fight.

      -We don't know a lot about Tusk ACT 4's ability to transfer Super Spin, we don't know if it's like Boku no Rhythm where he can be hit or hit them and the power transfers or if it's like Killer Queen where he has to be the one to make contact in order for the power to activate.

      -The difference between an A and a B in stats is pretty drastic. Take the Killer Queen vs Crazy Diamond fight for example. KQ is a B in speed while CD is an A and the fight was one sided in terms of punching where KQ couldn't land a punch of his own on CD. I don't think it would be too much of a stretch to say that the speed difference would also apply to Tusk ACT 4 and Star Platinum. 

      -Lastly, if we're bringing in the users in to the equation Star Platinum would basically instantly win once it got in range of Johnny, considering that Jotaro could just turn Johnny into the SBR version of Kakyoin.

      That pretty much wraps up my thoughts I have on this fight. Although ACT 4 can one shot Star Platinum I don't think that it would ever get the chance to touch him with Star Platinum's speed and time stopping ability. But I do think that no other main JoJo stand can beat him unless you're a nerd who counts GER or if Jolyne's mobius loop technique can counter Super Spin.

      Well said. I agree with the points you've made.

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    • So we just forget that if Jotaro even tried to ora Tusk,he would go into spin the moment he goes in contact with act 4.

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    • Read the thread before you assume we ignored something.

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    • Hamon works during time stop, so most likely the spin does as well, in that state Jotaro would not be able to do anything, also I don't think that he aims to kill his enemies (except with Dio), he didn't donut Kira not even Pucci... but I guess a very pissed off Jotaro could ignore the spin or something...

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    • Hamon doesn't equate to the Spin. Just because the Spin replaces hamon in Part 7 doesn't mean it equates to it in every factor.

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    • In strength:I give to both

      In speed:Also both

      But in hax i have to give to Tusk.Tusk showed resistance to time stop so there goes Jotaro trump card.Also,anything hit by Tusk will be imbued with Spin so this fight is just Tusk hitting Star Platinum with Spin until it takes effect

      So,in a fight,i have to give to Tusk



      -Same speed

      -Same strength

      -Tusk has better Hax

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    • Read the replies above, since they disprove what you said well enough.

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    • HoRaOra9087 wrote:
      In strength:I give to both

      In speed:Also both

      But in hax i have to give to Tusk.Tusk showed resistance to time stop so there goes Jotaro trump card.Also,anything hit by Tusk will be imbued with Spin so this fight is just Tusk hitting Star Platinum with Spin until it takes effect

      So,in a fight,i have to give to Tusk



      -Same speed

      -Same strength

      -Tusk has better Hax

      Buddy read what I said I literally answered all of that.

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    • You didn't listen to what I said and just ignored it. So I'll just set it straight

      1. Tusk can move in stopped time, but not as well as Diego could. So that doesn't mean Jotaro can't use his ability.

      2. Just because Jotaro can't touch Tusk (which I'm stilly iffy on the idea that ANYTHING that touches Tusk will be imbued with the Spin), doesn't mean he can't hurt Johnny. All that Jotaro has to do is stop time and punch the shit out of him. He's been shown to do lots of damage in 2 seconds, so Jotaro's even fast enough to get the first hit on Johnny in a stand off. Beyond bullets too.

      3. They do not have similar speed. Star Platinum is faster. They do not have same strength. Star Platinum is stronger. That is all.

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    • Can i ask one thing?

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    • Like Zodazzle said, Tusk has NEVER shown feats even nearing Star Platinum's. Their stats aren't even comparable. Ignoring Stand abilities, Star Platinum is the physically strongest, fastest and most durable raw-power Stand. Timestop is just the icing on the cake - I'm sure it could defeat Tusk even without it.

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    • Wait are you comparing stand stats?

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    • Tusk 3 would be enough to beat Jotaro, so let's not even talk about Tusk 4.

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    • HoRaOra9087 wrote: Wait are you comparing stand stats?

      No, I'm comparing their feats and using their stand stats to prove my point because I know some people will use them as evidence.

      Nabukun wrote: Tusk 3 would be enough to beat Jotaro, so let's not even talk about Tusk 4.

      No. Just no.

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    • cant jotaro get hit by the infinite spin, stop time and do something to the part that was hit. we've seen diego do it, no reason jotaro wouldnt.

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    • The fight would be over as soon as Johnny shoots and Jotaro, thinking he can deflect the nails, would have Star Platinum punch them. He loses both hands, best scenario, that is if Johnny doesn't erase his heart from our world.

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    • Nabukun wrote:
      The fight would be over as soon as Johnny shoots and Jotaro, thinking he can deflect the nails, would have Star Platinum punch them. He loses both hands, best scenario, that is if Johnny doesn't erase his heart from our world.

      Read the rest of the argument before you start repeating points that have been said already.

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    • I don't think there would be any valid counterargument to my point anyway. Unless you want Johnny to be like, 10 centimeters away from Jotaro, or you think Jotaro would seriously stop time for seemingly innocuous projectiles he sees coming.

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    • Nabukun wrote:
      I don't think there would be any valid counterargument to my point anyway. Unless you want Johnny to be like, 10 centimeters away from Jotaro, or you think Jotaro would seriously stop time for seemingly innocuous projectiles he sees coming.

      The fact that Jotaro would catch the nail bullet with his bare fingers only proves that it wouldn't work after the initial shot. From his experience with Ratt, and knowing he won't be healed by Josuke, the moment he begins to feel the infinite spin's effects he'd just cut off his fingers, if not his entire hand to prevent it from spreading. At that point, he'll use timestop to avoid the nail bullets and close the distance between himself and Johnny, where he'd probably avoid a direct fist-fight with Tusk suspecting that being struck by it would have the same effects as the nail bullets, and instead target Johnny directly (which would be incredibly easy as long as he can use timestop to get around Tusk), then punch him off his horse and beat him unconscious.

      Here's why that's basically how that'd go down:

      1. Tusk is slow. People like to glorify its physical capabilities, but it's only considered as powerful as it is because of the infinite rotation. Otherwise, it's only average. It's also partially automatic due to how powerful the rotation is, and doesn't follow Johnny's commands to a T. Hell, it can even afflict him with the rotation.

      2. Johnny's nails can't ricochet like Ratt's, and he only has 10 to fire per fight. Though he can use wormholes to shoot from different angles, that would be much easier for Jotaro to predict (since he'd see Johnny sticking his arm in a hole in the ground, which would be suspicious as hell) than Ratt firing a dart at an odd angle to catch him off-guard. I should add that Johnny's nails are the ONLY chance he has (which screws him over more, considering he has a limited reserve), because Tusk Act 4 doesn't hold a candle to Star Platinum in a direct fist-fight.

      3. This is more of a side-note if anything because of a misconception, but Tusk can't 'move' in stopped time. It can shift subtly and look around, but only by a few centimeters. It won't attack Jotaro if he tries to walk around it, though it might at least try to graze him with its finger to afflict him with the rotation. I doubt Jotaro would let that happen, though.

      P.S. Everyone's acting like Star Platinum's power is glorified. I keep seeing people in discussions talking about it like its only strength is its timestop, but it's not. Timestop is the icing on the cake - Star Platinum's real strength is the fact that it's an absolute unit. It's objectively the physically strongest, fastest and most durable humanoid Stand (if we ignore abilities like Made in Heaven's universal acceleration). Nothing can beat it in a fair fist-fight. It's just broken beyond belief in that regard.

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    • Too bad Johnny tends to fire at enemies in short bursts, so it's not just one nail bullet, that's two-three moving holes moving to his heart. Because Jotaro doesn't know about Tusk, he won't know it's worth sacrificing his arm (because yes, Jotaro won't grasp the situation quickly enough to just lose a hand or fingers, lol). Diego stood a greater chance because he knew about Tusk, if he ever let The World touch Tusk, he would have lost. He dies of a case of missing vital organ with Act 3, and if he ever cuts off his arm, he loses from blood loss.

      Also, because Johnny isn't an idiot himself, he will try to keep his distance with Jotaro, whose range is still not that great even with Star Platinum's time stop. He can move a couple of meters, maybe a dozen at most, but that's it.

      We can go down an endless abyss of what ifs, but Jotaro is the probable loser of this match if they are face to face with a reasonable distance between the contestants

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    • Nabukun wrote:
      Too bad Johnny tends to fire at enemies in short bursts, so it's not just one nail bullet, that's two-three moving holes moving to his heart. Because Jotaro doesn't know about Tusk, he won't know it's worth sacrificing his arm (because yes, Jotaro won't grasp the situation quickly enough to just lose a hand or fingers, lol). Diego stood a greater chance because he knew about Tusk, if he ever let The World touch Tusk, he would have lost. He dies of a case of missing vital organ with Act 3, and if he ever cuts off his arm, he loses from blood loss.

      Also, because Johnny isn't an idiot himself, he will try to keep his distance with Jotaro, whose range is still not that great even with Star Platinum's time stop. He can move a couple of meters, maybe a dozen at most, but that's it.

      We can go down an endless abyss of what ifs, but Jotaro is the probable loser of this match if they are face to face with a reasonable distance between the contestants

      That just means he'll run out of ammo even faster. Hey, remember that time Jotaro could super-jump? Yeah, there's not much stopping him from doing just that to avoid Tusk's wormholes.

      Also, Johnny can only create tracking wormholes with ACT 2. ACT 2's nail-bullets, of course, only create wormholes if they're embedded in an object and create a 'bullethole', which they can't exactly do if Jotaro just catches the nails or deflects them to disrupt the rotation. With ACT 4, the nails aren't as life-threatening since he still has a few minutes before the Infinite Rotation disintegrates him, so he can easily amputate any limbs when they begin to rotate. Jotaro isn't dense, and if given the opportunity to deduce his enemy's power, can come up with numerous ways to overcome their advantages and exploit their weaknesses.

      You're right, there's an endless abyss of what ifs. We don't know exactly what's going to happen or what the characters will do, but Johnny's numerous options are handicapped by, no pun intended, his weaknesses. If Jotaro is even given the chance to figure out Tusk, he's going to stay mobile and will rely heavily on his timestop to close the gap between him and Johnny. At that point, Johnny will be missing more shots than he can afford to, and he'll run out of nails which will inevitably prove to be his downfall. Johnny can kill Jotaro faster than Jotaro can kill Johnny, yes, but there's too many ways to counteract Tusk's abilities for Jotaro to not somehow discover one. Additionally, if we're allowing Jotaro to use his rifle bullets (like we're presumably allowing Johnny to ride Slow Dancer), there's really not much stopping him from incapacitating Johnny with a shot to the chest, shoulder, or hands.

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    • why are people only saying that jotaro doesnt know about johnny, johnny doesnt know anything about jotaro's stando too

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    • Because if they did jotaro would stomp jonny

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    • That's because Johnny has experience with time fuckery and he also easily deduced The World's power.

      But, that's largely irrelevant since Johnny shoots and Jotaro is fucked as soon as he catches the nail bullets.

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    • Nabukun wrote:
      That's because Johnny has experience with time fuckery and he also easily deduced The World's power.

      But, that's largely irrelevant since Johnny shoots and Jotaro is fucked as soon as he catches the nail bullets.

      You have a point there

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    • Yeah I see more johnny wins than Jotaro wins when I play the scenario in my mind. Bout 7/10 in Johnny's Favor.

      Now in the event Johnny doesn't immediately go into Act 4, Jotaro stomps big time.

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    • Ok, I seen comments and who would win, Johnny or Jotaro, so, here I go, with my point of view.

      Ok, first, Tusk Act4 with his infinity spin will fuck up Jotaro no matter what, even after the time will be stopped and it will flow again, Jotaro will still spin to death, cause spin is not a stand, it is not relied on the user life or it current status, the infinity spin will still fuck up Jotaro even with time stop, plus, remember Funny Valentine could not even use his D4C ability to transport his soul to the other Alternate Universe after being hit by Tusk Act4, so it means Tusk Act4 can negates stands abilities completely if it’s infinite spin hits someone with stand, so Jotaro could not use his time stop anyway. So yeah Johnny could defeat him... BUT In other scenario, Star Platinum with its speed and power will obliterate Tusk Act4 because it’s stats are weaker even if Tusk Act4 has Durability-A remember Star Platinum has Power-A and the same speed plus time stop, so Star Platinum would still beat the shit out of Tusk.... BUT Jotaro in fist fight 1v1 could beat Johnny as well, no, Jotaro will beat Johnny in 1v1 fist fight, because Jotaro has more muscular body than Johnny and Johnny doesn’t knows any martial arts, so yeah.

      In total, Johnny will win if he will use Infinite spin on Jotaro or will hit him first in the face but Jotaro is likely to win in face to face battle with stand and without one, because Johnny is not that muscular and Tusk is not fast enough to be able to block punches.

      So yeah, this is my opinion.

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    • So we just ignoring the fact that Johnny NEEDS HIS HORSE TO USE SUPER SPIN? The fuck kind of 1v1 is that if he gets his horse considering the dude can walk at the end of part 7???

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    • Mroreocakester wrote: So we just ignoring the fact that Johnny NEEDS HIS HORSE TO USE SUPER SPIN? The fuck kind of 1v1 is that if he gets his horse considering the dude can walk at the end of part 7???

      He doesn’t needs just horse he can also use a steel ball, remember, in part 8(at the flashback) he used super spin without horse, so yeah, his super spin doesn’t really needs horse for that.

      Oh wait nvm he does needs horse for super spin but still, I think he did found a way to use super spin differently.

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    • Let's not forget that Tusk ACT 4 beat absolutely annihilated D4C, like not even close, and D4C has exactly the same Stats as Star Platinum. And that damage taken by Tusk isn't reflected on to Johnny, and that killing Johnny doesn't stop the infinite rotation if it's hit someone. People seem to think that Jotaro could tank the infinite spin by stopping time and killing Johnny but if Jotaro gets hit, it's over for him. Cutting off limbs is extremely out of character for Jotaro and even then it is merely a temporary solution.

      Also you're crazy if you think Star Platinum beats out Tusk in physical strength.

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    • No, your crazy if you think Tusk beats out Star Platinum in strength. Jojo stand stats are iffy at best, so stand with the same stats aren't always the same. SP would beat out Tusk AND D4C with ease because, as we saw, Crazy diamond can punch a hole through TWO ppl, and SP is stronger than CD, so I think it's safe to say the SP is stronger than Tusk.

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    • I'm aware that stats are unreliable, that was kinda my point. I'm looking at feats. As far as I can tell, SP best strength feat is when he donutted The World. Very impressive, but doesn't compare to ACT 4, which made a 5 meter deep hole in the ground with a single punch during the Valentine fight, and smashed straight through the ground into the sewers below, again with one or two punches. Way better than any of Star Platinum's strength feats. I'll admit that ACT 4 isn't as fast or precise as Star Platinum but no Stand is so that's almost token. But ACT 4 inarguably has major advantages in both range and durability.

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    • While Tusk has done those things, SP is STRONGER than a stand that punched a hole straight through 2 ppl, which, in my opinion, is a better the donnuting ZA WORLDO(sorry I had to) and SP is stronger so I think that is comparable to punching a 5 foot hole in the ground. Tusks range does not matter, time stop can deal with that and  THE WORLD has durability comparable to Tusk, which Jotaro got through in 1 punch. Now think about that strength, but used about 5 times a second. As a memer would say "That's alotta damage!"

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    • Lol, not 5 feet. 5 meters. That's almost 17 ft of rock and compressed dirt, shattered in a single punch. Star Platinum wasn't even strong enough to break the ROADA ROLLA.

      Tusk and The World may both have an A in durability, but Tusk is far more durable, as it doesn't reflect damage on to Johnny, nor is it ever shown to take any kind of serious damage. Za Warudo, who's physically identical to Star Platinum, had no means to hurt it, only bypass it to go for Johnny since Diego knew he had no chance against it head on.

      I'd also argue that donutting Za Warudo is the better feat, because that Stand is WAY more durable than 2 people, but that's neither here bit there.

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    • Kingasdfg wrote:
      I'm aware that stats are unreliable, that was kinda my point. I'm looking at feats. As far as I can tell, SP best strength feat is when he donutted The World. Very impressive, but doesn't compare to ACT 4, which made a 5 meter deep hole in the ground with a single punch during the Valentine fight, and smashed straight through the ground into the sewers below, again with one or two punches. Way better than any of Star Platinum's strength feats. I'll admit that ACT 4 isn't as fast or precise as Star Platinum but no Stand is so that's almost token. But ACT 4 inarguably has major advantages in both range and durability.

      "SP best strength feat is when he donutted The World" So you're either blatantly ignoring him breaking High Priestess' teeth, you know, the things said to he harder than diamond, or you forgot about it. 

      And honestly if you say anything about super spin you should instantly lose all credibility because you have 0 knowledge on spin.

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    • In this situation. If it is a 1V1, Johnny would not be able to use super spin. Giving him his horse is having him have an unfair advantage. He can walk its not like he needs it.

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    • The thread's called "Tusk act 4 VS Star platinum" for a reason man. Of course Johnny gets his horse. And how does mentioning the Super Spin immediately discredit someone's argument? I'm for Jotaro winning, but not for those reasons.

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    • Hi Zodazzle

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    • Mroreocakester wrote:

      Kingasdfg wrote:
      I'm aware that stats are unreliable, that was kinda my point. I'm looking at feats. As far as I can tell, SP best strength feat is when he donutted The World. Very impressive, but doesn't compare to ACT 4, which made a 5 meter deep hole in the ground with a single punch during the Valentine fight, and smashed straight through the ground into the sewers below, again with one or two punches. Way better than any of Star Platinum's strength feats. I'll admit that ACT 4 isn't as fast or precise as Star Platinum but no Stand is so that's almost token. But ACT 4 inarguably has major advantages in both range and durability.

      "SP best strength feat is when he donutted The World" So you're either blatantly ignoring him breaking High Priestess' teeth, you know, the things said to he harder than diamond, or you forgot about it. 

      And honestly if you say anything about super spin you should instantly lose all credibility because you have 0 knowledge on spin.

      Honestly I usually don't use the High Priestess teeth feat because, contrary to popular belief, diamond is not unbreakable (in fact, a normal person can fracture diamond without much struggle). Considering the hits it takes, I'd say The World is more durable.

      The entire context of the fight is Tusk ACT 4 vs Star Platinum. We're not arguing for a 1v1, we're arguing whether or not ACT 4 could beat Star Plat assuming Johnny already pulled it off. I'll be the first to admit that Johnny gets stomped without ACT 4 but the hypothetical assumes Johnny has the means to summon it.

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    • The thing is, that Johnny with his Tusk Act4 could beat D4C: love train but Star Platinum can’t, I don’t know why I mentioned this

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    • Нейтральный кантри wrote:
      The thing is, that Johnny with his Tusk Act4 could beat D4C: love train but Star Platinum can’t, I don’t know why I mentioned this

      It's a point worth mentioning that it could very possibly work in Janken fashion or you could be using power scaling but w/ hax that doesn't really work. 

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    • Zodazzle wrote:
      The thread's called "Tusk act 4 VS Star platinum" for a reason man. Of course Johnny gets his horse. And how does mentioning the Super Spin immediately discredit someone's argument? I'm for Jotaro winning, but not for those reasons.

      Oh yeah lol I forgot the title was just talking about the stands

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    • I feel like Johnny would win, but Jotaro would still have a chance at close range. I'll just list some scenarios.

      1. Jotaro gets affected by infinite spin and kept at bay and dies. This would most likely happen at long range.

      2. Jotaro beats Johnny quickly (Lethally or nonlethally) and wins. This could be at close range.

      3. Jotaro is affected by the infinite spin but kills/beats Johnny, but then dies, ending in a stalemate. This is probably the most likely thing to happen at cllose range.

      Why Jotaro would be affected by the spin in close range: All it takes is a punch. It doesn't matter if it's blocked or not, it's likely that Jotaro won't know about the stand and will try to block it. I don't hate Jotaro and SP or anything tho. I just think that Johnny has a better stand due to how a single hit, blocked or not, will kill Jotaro. Think what you will and be as pissed as you want, this is just my opinion on the subject.

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    • If we give Johnny a horse,well

      Johnny wins,since all contact with ACT 4 will result in loss

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    • No the thing is, he can also use Steel Ball for super spin.

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    • Johnny wins. Jotaro/Star Platinum always tries to catch bullets and any contact with an ACT 4 nail bullet will lead either to a stalemate or Jotaro’s death.

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    • Zodazzle wrote:
      That's because HE can move in timestop, not the SPIN itself. His blood is his, the Spin is a new force that ISN'T his body.

      So since Jotaro can move in time stop and the Spin is moving his body, doesn't that mean that Jotaro would still be spinning in time stop.

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    • Infant's Isopod wrote:
      Lookseee wrote:
      Alright before I say this let me inform you that:

      Although I personally like Act 4 more, I can't really think of how this battle would end. Like someone at the beginning of this thread said, it could end if one or the other did a certain action. Therefore, I am saying that I am not on either side. I am just saying something I think is intresting.

      I could be wrong, but usually in processes whenever you create a infinty loop (ex. infinite rotation) it cannot be stopped. for example, lets say that 1 is the normal world time speed. Everything moves at 1. 2 would be something like fast forwarded time. 0.5 would be a example of slowed down time. So this means that stopped time means the normal speed of 1 (which you could say is running in a loop of that time) completely stops, rendering it to 0. BUT infinity x 0 usually = undefined, unless further proved on.

      Don't get confused, I am NOT saying that tusk act 4 should be able to move in ts normally. I am just saying that the spin, if infused in jotaro's body, should not stop in timestop.

      But Infinity x 0 = 0. ANYTHING multiplied by 0 becomes 0. I don't really understand your point.

      Infinity is a value not a number. It is the value for all numbers

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    • Tusk act 5 wrote:
      no, i think tusk act 4 could stand up to star platinum in a fistfight. also, contact would cause jotaro to be affected by the super spin, easily sealing the deal.

      BUT if jotaro had access to super spin then unlimited time stop? 

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    • Jotaro wins because he can asspull more

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    • okay how the fuck is this still going on

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    • Star Platinum because it asspulls more

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    • STAR PLATINUM WOULD LEARN INFINITE ROTATION BECAUSE THEY ARE BOTH THE SAME TYPE OF STAND BWAHAHAHAHAH

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    • yall niggas is rarted

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    • Hey, remember how Johhny can literally teleport into a dark void of nothingness? Good luck on Star Platinum trying to ORA him in the unspeakable void of nothingness. Also, Apparently, Tusk ACT4 can shoot infinite rotation as well as ORA it.

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    • Do you not read threads?

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    • I do. I read most of it. Is your opinion changed? Looking at this thread, most agree that Johnny wins. But, I wanted to add a bit. 

      Again, Infinite Rotation doesn't need to be transferred through physical rushes. It can be shot from nail bullets with infinite rotation. It can go through itself. It wins. 

      If you're saying I missed something, please point it out.

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    • Ohhhhh, I get it. You mean we were factoring in the nail bullets? Well, then there is no argument for fistfight anyways. He could teleport behind or in front of Jotaro using the hole or using some other factor. And, we also factor that infinite rotation is infinite. Even the manga says that the energy of the spin is infinite. It wouldn't stop in time at all. It ascends time. I'll quote the official description. "With the rotation using the horse's running power of infinite rotational energy, In order to control gravity, that rotation pierces through other dimensions. (Its damage is also likely infinite and should never end.)"

      It pierces through other dimensions entirely. At this point, we have to understand the range of timestop. If it can reach other dimensions and the damage is infinite, Jotaro can not win. Fistfight is not even necessary.



      Also, may I redirect all of you to VS Battles Wiki? There is some major bullshit happening there. Funny Valentine without Love Train has lost to Diavolo and Kira. What do you think?

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    • well in order to go in holes, johnny would have to be using act 3 so he cant use act 4 because he doesnt have a horse's power to shoot a infinite nail. (Also i thought the infinite rotation is only thro nails cuz tusk 4 never uses punches to do that like in part 8)

      Edit: Yeah i just remember that D4C was stuck to the place where Tusk 4 punched him into the ground due to the infinite rotation...

      and i can see D4C losing to King Crimson by forecasting ahead and then just smashing D4C head, Killer Queen can just win by you know blowing D4C (the big weakness for D4C is the fact it needs to be between something to go thro dimensions)

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    • Ultimatewillpower wrote:
      I do. I read most of it. Is your opinion changed? Looking at this thread, most agree that Johnny wins. But, I wanted to add a bit. 

      Again, Infinite Rotation doesn't need to be transferred through physical rushes. It can be shot from nail bullets with infinite rotation. It can go through itself. It wins. 

      If you're saying I missed something, please point it out.

      I asked that because you talked about Johnny's infinite rotation bullets as an obvious win when the point was being disputed because it really wasn't.

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    • Ultimatewillpower wrote:
      I do. I read most of it. Is your opinion changed? Looking at this thread, most agree that Johnny wins. But, I wanted to add a bit. 

      Again, Infinite Rotation doesn't need to be transferred through physical rushes. It can be shot from nail bullets with infinite rotation. It can go through itself. It wins. 

      If you're saying I missed something, please point it out.

      I asked that because you talked about Johnny's infinite rotation bullets as an obvious win when the point was being disputed because it really wasn't.

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    • Still, Tusk takes this. If you guys remember, Johnny can walk at the end of SBR, giving Johnny essentially the best fighting chance he can get.

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    • It's not that obvious given the fact that time stop is still a huge advantage and Tusk can only shortly move during it. If we are taking Johnny's prime then we should be taking Jotaro's prime. If Jotaro stops time he definitely has enough time to do considerable damage. Even with only a few seconds he managed to deal considerable damage to Kira, and Johnny is even frailer. And if they both know about each other's ability, then Jotaro could easily just kill Johnny's horse and by extension his only means of using Act 4. And once again, if they both know about the other's stand then Jotaro won't be foolish and touch Act 4. Now do you see why it's not such a landslide victory? You can say Johnny won, but lower your confidence my guy. Trust me, I can totally see how both sides could be the victor.

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    • No, this is johnny after High Voltage. Plus, Johnny probably can walk for longer in time stop. Johnny wins, pretty easily if he's real smart. At the end of the day, Johnny wins 7/10

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    • erm just here to point out your mistake that Johnny can't move in stoped time. It only seems like tusk 4 can move IF johnny brings it out before time stop.

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    • And besides the point that if we are taking into account how smart Johnny is, then in my opinion Jotaro is even smarter because he is both clever and combat smart. And if they both know about each other's ability, Jotaro will be sure to not touch Tusk. Once again, I can see Jotaro winning and Johnny winning. These kind of discussions are really difficult because both characters have an advantage over the other in some capacity.

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    • Johnny won on VS Battles. Amazingly.

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    • you guys are mentally handicapped if you think jotaro can win

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    • You are handicapped if you can't scroll to see why.

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    • I don't think there's any real argument here. Johnny lost to Dio who has the same stand as Jotaro and is pretty much his equal in all regards (except plot armor oc). Johnny literally has one shot and if that fails he's done. I'm a say that Jotaro wins 9 out of 10 times

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    • bruh diego already knew what johnny can do and could prepare btw have you 2 even read steel ball run it doesnt look like it to me

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    • yalls is some clowns doe ngl on my yeeyees and my supryeeyees

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    • why did this even start the only thing that could stand a chance against act 4 is ger and that is if giorno can reset johnnys whatever to 0 before act 4 is activated/a nail is fired yalls is an entire circus i changed my mfn mind on my momma n my homies from dat hoodz

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    • You sound like a white dad. And maybe, just maybe, this discussion started because it isn't so black and white on who wins?

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    • bruh you probably didnt even watch joe's video on the exact same fight

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    • also it is, johnny wins 1999/2000 times no cap just bread and cheese, that 1 in 2000 chance being if johnny slips on a rock and dies

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    • You probably didn't even read this, since for whatever reason people forget that Jotaro is both faster, stronger, and has time stop which Johnny can't even move for most of.

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    • And I honestly hope people stop replying to this, since 9/10 it's just to say "Johnny wins no questions asked" without even thinking about the possibility that Jotaro has advantages.

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    • Can we just say its a 65/35 match up in Act 4's favor? No situation no nothing. With Act 4's range and properties it wins the majority of the time BUT Star Platinum still could defeat Johnny. I think one of the really early post summed this up. This thread is too long and can we just settle this?

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    • Zodazzle wrote:
      And I honestly hope people stop replying to this, since 9/10 it's just to say "Johnny wins no questions asked" without even thinking about the possibility that Jotaro has advantages.

      Lol sorry I literally just saw this XD

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    • nigga be sayin johnny can barely do anything in ts but is ok with saying jotaro can look around, talk about how reliable koichi is, take a deep breath, scream and only then beat kira up, but still have enough time to pose in just 2 seconds, alright thats fair

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    • joe mamma doe

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    • Tusk act 4 wins because I like his musical reference

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    • Why is this so complicated to u... jotaro can just kill the horse lmao

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    • does jotaro look like the kind of person to kill a horse because his crippled opponent used it to move around since his legs are broken

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    • this is complicated :(

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    • Jotaro might not kill a horse but he would punch it hard enough to bring Johnny off of it.

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    • you literally missed the entire point u black neeg tard poo poo bruh emoji

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    • Bruhwitagun wrote:
      bruh diego already knew what johnny can do and could prepare btw have you 2 even read steel ball run it doesnt look like it to me

      You funny little man. If DIO can prepare so can Jotaro. Fact is Johnny lost against DIO

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    • Larry Capucha wrote:
      Bruhwitagun wrote:
      bruh diego already knew what johnny can do and could prepare btw have you 2 even read steel ball run it doesnt look like it to me
      You funny little man. If DIO can prepare so can Jotaro. Fact is Johnny lost against DIO

      Johnny only lost because Dio knew about Tusk, and he only knew because Valentine told him.

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    • I liked when this was an actual scientific/educated disussion. What happened here lol?

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    • It's hard to be all scientific when regarding a work of fiction, but I digress. I myself am a man of science so going by evidence a)Johnny lost to DIO b) DIO and Jotaro share the same stand. Hypothesis: DIO and Jotaro share the same mental and physical attributes. The only "scientific" conclusion is that Johnny would lose to Jotare the same way. Now, saying that DIO only won because he had prior knowledge is an assumption, very far from being evidence, we simply didn't saw how the fight would go around had that not be the case to state that DIO would have lost and one could very easily assume that Jotaro either a) got some prior knowledge himself or b) can deduce that he must absolutely not get hit by that dangerous looking lazor beam

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    • Your "scientific" method is just as shaky then. You assume that just because Dio and Jotaro have similar Stands that the fight will go the same way and ignore that knowledge of the enemy's power has a tremendous impact on the result of any fight, ignore that Dio and Jotaro have not the same personality and fighting style, think that Jotaro can just deduce the nature of Tusk's power just by watching and so on.

      Johnny canonically has had experience with time Stands because of Mandom, Jotaro has none about Spin. When Johnny shoots, Jotaro only sees a spinning nail: either he blocks the nail and is screwed or avoids the nail and then still doesn't know that the Spin can still go at him, screwing him again. On the contrary, Johnny can stay out of range of Jotaro if Jotaro uses time stop even once, because he can deduce what's happening thanks to his knowledge.

      Even during the canonical Dio v Johnny fight, we see that Dio's knowledge of Tusk allowed him to avoid being touched at least three times. That was three potential victories that were averted because Dio knew the power.

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    • Larry Capucha wrote:
      Bruhwitagun wrote:
      bruh diego already knew what johnny can do and could prepare btw have you 2 even read steel ball run it doesnt look like it to me
      You funny little man. If DIO can prepare so can Jotaro. Fact is Johnny lost against DIO

      yea but how the fuck would jotaro know all about tusk before fighting it you dumb cunt

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    • Bruhwitagun wrote:

      yea but how the fuck would jotaro know all about tusk before fighting it you dumb cunt

      Asking you dumb cunt

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    • Nabukun wrote:
      Your "scientific" method is just as shaky then. You assume that just because Dio and Jotaro have similar Stands that the fight will go the same way and ignore that knowledge of the enemy's power has a tremendous impact on the result of any fight, ignore that Dio and Jotaro have not the same personality and fighting style, think that Jotaro can just deduce the nature of Tusk's power just by watching and so on.

      Johnny canonically has had experience with time Stands because of Mandom, Jotaro has none about Spin. When Johnny shoots, Jotaro only sees a spinning nail: either he blocks the nail and is screwed or avoids the nail and then still doesn't know that the Spin can still go at him, screwing him again. On the contrary, Johnny can stay out of range of Jotaro if Jotaro uses time stop even once, because he can deduce what's happening thanks to his knowledge.

      Even during the canonical Dio v Johnny fight, we see that Dio's knowledge of Tusk allowed him to avoid being touched at least three times. That was three potential victories that were averted because Dio knew the power.

      And you assume that Jotaro can't possibly deduce Johnnys ability. It's all assumptions both yours and mine. The only thing that's factual is that Johnny lost to DIO

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    • And that's a fact that Dio was preemptively warned, and escaped death three times at least because of his knowledge.

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    • Larry Capucha wrote:
      Bruhwitagun wrote:

      yea but how the fuck would jotaro know all about tusk before fighting it you dumb cunt

      Asking you dumb cunt

      "oh look, my enemy just asked about my ability, better tell him all about it!"

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    • Bruhwitagun wrote:

      "oh look, my enemy just asked about my ability, better tell him all about it!"

      Indeed, this a true man's world after all

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    • Nabukun wrote:
      And that's a fact that Dio was preemptively warned, and escaped death three times at least because of his knowledge.

      A fact nonetheless

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    • well really it depends on the stand users experience. Jotaro has more experience with his stand so mabye hed win.

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    • I'm seeing many people saying that because Diego beat Johnny and Dio and Jotaro have the same stand that Jotaro wins, and people giving the counterpoint that Diego knew about Tusk. The thing is, Johnny figured out time stop partway through his fight with Diego, so the knowledge is only an advantage in the first half of the fight. The thing is, Star Platinum: The World during Jotaro's prime is stronger than Za Warudo, because Jotaro beat Dio, a superhuman vampire, whose stand evolved to give him 9 seconds rather than 5. Star Platinum is stronger than The World, and The World, granted with extra info, beat Tusk ACT 4. I think the extra strength, and strategic ability gives Jotaro the edge even without the intel. Jotaro would be able to deduce that he shouldn't get hit by the nails, because he's fought crazy contact based stands before, and Jotaro is shown to be about as smart as Joseph, who was as smart as Kars(not ultimate lifeform), who had an I.Q. of 400. All in all, in a pure stand vs. stand, without taking users into account, Tusk wins because of the spin, remember that DIO got hits on SP:TW with an inferior stand. However, in a battle between Jotaro and Johnny, Jotaro wins because of superior strength, speed, and experience. Just my opinion though.

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    • A FANDOM user
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