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|user = [[Donatello Versus]]
 
|user = [[Donatello Versus]]
 
|namesake = {{W|Underworld (band)|Underworld}}(English electronic band)
 
|namesake = {{W|Underworld (band)|Underworld}}(English electronic band)
|type = [[Stand Types#Long-Distance Stand|Long-Distance Stand]]
+
|type = [[Stand Types#Close-Range Stands|Close-Range Stand]]
|mangadebut = {{Ch3|SO Chapter 118}}<br />{{Ch|SO Chapter 119}} {{Full}}
+
|mangadebut = {{Ch3|SO Chapter 118}}<br />{{Ch3|SO Chapter 119}} {{Full}}
|stats = {{Stats|power={{None}}|speed=C|range=A*|durability=C|precision={{None}}|development-potential={{None}}|color={{Color|SO2}}|note=<nowiki>*</nowiki>(Range: Approximately entire Orlando, Florida)|notealign=right}}
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|stats = {{Stats|power={{Null}}|speed=C|range=A*|persistence=C|precision={{Null}}|potential={{Null}}|color={{Color|SO2}}|note=<nowiki>*</nowiki>(Range: Approximately entire Orlando, Florida)|notealign=right}}
|destpower = None
+
|destpower = Null
 
|speed = C
 
|speed = C
 
|range = A {{S|Approximately the entirety of Orlando, Florida}}
 
|range = A {{S|Approximately the entirety of Orlando, Florida}}
|durability = C
+
|persistence = C
|precision = None
+
|precision = Null
|potential = None
+
|potential = Null
 
|colors = StoneOcean
 
|colors = StoneOcean
 
}}{{nihongo|'''Under World'''|アンダー・ワールド|Andā Wārudo}} is the [[Stand]] of [[Donatello Versus]], featured in ''[[Stone Ocean]]''.
}}
 
{{nihongo|'''Under World'''|アンダー・ワールド|Andā Wārudo}} is the [[Stand]] of [[Donatello Versus]] featured in ''[[Stone Ocean]]''.
 
   
 
== Appearance ==
 
== Appearance ==
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==Abilities==
 
==Abilities==
   
Under World relies on its versatile power to help Versus get ahead in a fight and has no fighting ability whatsoever. Although Versus is granted a wide array of actions to use to his advantage, he is defenseless if he has to fight a Stand user head-on.
+
Under World relies on its versatile power to help Versus get ahead in a fight and has no fighting ability whatsoever. Although Versus is granted a wide array of actions to use to his advantage, he is defenseless if he has to fight a Stand user head-on. It also appears more vulnerable to damage, at least within a memory playback, as [[Jolyne]] was able to injure it and it's user by firing a pen into it's neck.
   
 
==== Memory Unearthing ====
 
==== Memory Unearthing ====
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The memories of individuals are somehow aware of their status yet do not mind it, one stewardess calmly informing Jolyne of her plane's impending crash.<ref name=":0" /> These memories are also composed of the earth and can be seen by non-Stand users.
 
The memories of individuals are somehow aware of their status yet do not mind it, one stewardess calmly informing Jolyne of her plane's impending crash.<ref name=":0" /> These memories are also composed of the earth and can be seen by non-Stand users.
   
Similar to [[Bohemian Rhapsody]], if an individual becomes caught in an event, they will experience what occurred in the memory (i.e. those caught in an impending plane crash will experience exactly the specific crash that is brought up) and cannot change the event.<ref>SO Chapter 121, [[SO Chapter 121|Under World (3)]]</ref> Once caught, one must find a loophole or condition in the memory to escape death, such as a certain area where nobody dies or is injured.<ref name=":3" /> Memories of people who don't die in the original event will not die no matter what during the replayed event, and can be used as a type of cover.<ref>SO Chapter 123, [[SO Chapter 123|Under World (5)]]</ref> This method of loopholes can only be utilized effectively if the victim has thorough knowledge of the event.
+
Similar to [[Bohemian Rhapsody]], if an individual becomes caught in an event, they will experience what occurred in the memory (i.e. those caught in an impending plane crash will experience exactly the specific crash that is brought up) and cannot change the event.<ref>SO Chapter 121, [[SO Chapter 121|Under World (3)]]</ref> Once caught, one must find a loophole or condition in the memory to escape death, such as a certain area where nobody dies or is injured.<ref name=":3" /> Memories of people who don't die in the original event will not die no matter what during the replayed event and can be used as a type of cover.<ref>SO Chapter 123, [[SO Chapter 123|Under World (5)]]</ref> This method of loopholes can only be utilized effectively if the victim has a thorough knowledge of the event.
   
Apart from trapping people in mortal events, Under World's ability has other uses. Memories of individuals can be investigated for information,<ref>SO Chapter 126, [[SO Chapter 126|Heavy Weather (2)]]</ref> and there is a method of stealing objects off one's person by stealing the memory's possessions.<ref name=":3" /> Replayed events can also indirectly attack victims without catching them in an event, such as a stray bullet.<ref name=":1" />
+
Apart from trapping people in lethal events, Under World's ability has other uses. Memories of individuals can be investigated for information.<ref>SO Chapter 126, [[SO Chapter 126|Heavy Weather (2)]]</ref>  Replayed events can also indirectly attack victims without catching them in an event, such as a stray bullet.<ref name=":1" />
  +
  +
==Chapters==
  +
{{Appearance
  +
|Chapters =
  +
*{{Ch|SO Chapter 118}}
  +
*{{Ch|SO Chapter 119}}
  +
*{{Ch|SO Chapter 120}}
  +
*{{Ch|SO Chapter 121}}
  +
*{{Ch|SO Chapter 122}}
  +
*{{Ch|SO Chapter 123}}
  +
*{{Ch|SO Chapter 124}}
  +
*{{Ch|SO Chapter 125}}
  +
*{{Ch|SO Chapter 126}}
  +
*{{Ch|SO Chapter 131}}
  +
*{{Ch|SO Chapter 132}}
  +
*{{Ch|SO Chapter 137}} {{Death}}
 
}}
  +
 
==Trivia==
 
*Under World was inspired by [[Araki]]'s fascination with psychology, along with social issues at the time.<ref name="JOJOVELLER">''[[JOJOVELLER]]: STANDS - Comments by Hirohiko Araki<sup>[http://pastebin.com/rMZxRFS2]</sup>''</ref>
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 
UnderWorld stats.png|
 
UnderworldA.png|Planning an attack
 
UnderworldA.png|Planning an attack
UnderWorld stats.png|Stand stats
 
 
</gallery>
 
</gallery>
 
==Trivia==
 
*Under World was inspired by Araki's fascination with psychology, along with social issues at the time.<ref name="JOJOVELLER">''[[JOJOVELLER]]: STANDS - Comments by Hirohiko Araki<sup>[http://pastebin.com/rMZxRFS2]</sup>''</ref>
 
   
 
==References==
 
==References==
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{{Part 6 Stands}}
 
{{Part 6 Stands}}
 
[[Category:Part 6 Stands]]
 
[[Category:Part 6 Stands]]
  +
[[Category:Close-Range Stands]]
  +
[[Category:DISC Stands]]

Revision as of 12:02, 17 December 2019

Under World (アンダー・ワールド Andā Wārudo) is the Stand of Donatello Versus, featured in Stone Ocean.

Appearance

Under World is a humanoid Stand with headphone shaped appendages on its head instead of eyes. It also has bracelets on its wrists that have checker symbols as well as a boat wheel-shaped symbol and a Star of Life symbol on its chest.

Under World is white-blue with orange features in the colored manga.

Abilities

Under World relies on its versatile power to help Versus get ahead in a fight and has no fighting ability whatsoever. Although Versus is granted a wide array of actions to use to his advantage, he is defenseless if he has to fight a Stand user head-on. It also appears more vulnerable to damage, at least within a memory playback, as Jolyne was able to injure it and it's user by firing a pen into it's neck.

Memory Unearthing

Under World is able to excavate memories of events and people from the earth.[1]

Acting on the assumption that the ground has a "memory" of everything that happens upon it, Under World can summon any past event that has happened in Orlando, Florida,[2] with no limitation to its date of occurrence and scope, by digging through the soil and uncovering the underground. The memories include car crashes, shootings,[3] plane crashes,[4] NFL football games,[5] minerals,[5] and even individuals.[6] To assist it, Versus is also granted the knowledge of everything that has happened in the past.[2] If Under World cannot do the motion of digging up the ground, then it is unable to summon memories.[7]

The memories of individuals are somehow aware of their status yet do not mind it, one stewardess calmly informing Jolyne of her plane's impending crash.[1] These memories are also composed of the earth and can be seen by non-Stand users.

Similar to Bohemian Rhapsody, if an individual becomes caught in an event, they will experience what occurred in the memory (i.e. those caught in an impending plane crash will experience exactly the specific crash that is brought up) and cannot change the event.[8] Once caught, one must find a loophole or condition in the memory to escape death, such as a certain area where nobody dies or is injured.[6] Memories of people who don't die in the original event will not die no matter what during the replayed event and can be used as a type of cover.[9] This method of loopholes can only be utilized effectively if the victim has a thorough knowledge of the event.

Apart from trapping people in lethal events, Under World's ability has other uses. Memories of individuals can be investigated for information.[10]  Replayed events can also indirectly attack victims without catching them in an event, such as a stray bullet.[4]

Chapters

Manga Appearances
Chapters in order of appearance


Trivia

  • Under World was inspired by Araki's fascination with psychology, along with social issues at the time.[11]

Gallery

References

  1. 1.0 1.1 SO Chapter 120, Under World (2)
  2. 2.0 2.1 Volume 77, in-between Stand stats, SO Chapter 121, Under World (3)
  3. SO Chapter 118
  4. 4.0 4.1 SO Chapter 119, Under World (1)
  5. 5.0 5.1 SO Chapter 132, Heavy Weather (8)
  6. 6.0 6.1 SO Chapter 122, Under World (4)
  7. SO Chapter 124, Under World (6)
  8. SO Chapter 121, Under World (3)
  9. SO Chapter 123, Under World (5)
  10. SO Chapter 126, Heavy Weather (2)
  11. JOJOVELLER: STANDS - Comments by Hirohiko Araki[1]

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